windowing/windowserver/stdgraphic/BITMAPANIMATIONGRAPHICDRAWER.CPP
author Faisal Memon <faisal.memon@nokia.com>
Thu, 06 May 2010 11:31:11 +0100
branchNewGraphicsArchitecture
changeset 47 48b924ae7197
parent 0 5d03bc08d59c
child 121 d72fc2aace31
permissions -rw-r--r--
Applied patch 1, to provide a syborg specific minigui oby file. Need to compare this with the "stripped" version currently in the tree. This supplied version applies for Nokia builds, but need to repeat the test for SF builds to see if pruning is needed, or if the file needs to be device-specific.

// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

#include "stdgraphicdrawer.h"
#include "wsgraphicdrawercontext.h"
#include "Graphics/WSGRAPHICMSGBUF.H"
#include "Graphics/W32STDGRAPHICTEST.H"
#include <s32mem.h>
#include <fbs.h>
#include "W32STDGRAPHIC.H"

// CWsGraphicDrawerBitmapAnimation::CFrame \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 

NONSHARABLE_STRUCT(CWsGraphicDrawerBitmapAnimation::CFrame): public CBase
	{
	~CFrame();
	TFrameInfo iFrameInfo;
	CFbsBitmap* iBitmap;
	CFbsBitmap* iMask;
	mutable RRegionBuf<12> iVisibleRegion;
	};

CWsGraphicDrawerBitmapAnimation::CFrame::~CFrame()
	{
	delete iBitmap;
	delete iMask;
	iVisibleRegion.Close();
	}

// CWsGraphicDrawerBitmapAnimation \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 

CWsGraphicDrawerBitmapAnimation* CWsGraphicDrawerBitmapAnimation::CreateL()
	{
	return new(ELeave) CWsGraphicDrawerBitmapAnimation;
	}

CWsGraphicDrawerBitmapAnimation::CWsGraphicDrawerBitmapAnimation()
	{
	}

CWsGraphicDrawerBitmapAnimation::~CWsGraphicDrawerBitmapAnimation()
	{
	if (iContext)
		{
		iContext->Destroy();
		iContext = NULL;
		}
	iFrames.ResetAndDestroy();
	}

void CWsGraphicDrawerBitmapAnimation::ConstructL(MWsGraphicDrawerEnvironment& aEnv,const TGraphicDrawerId& aId,MWsClient& aOwner,const TDesC8& aData)
	{
	__ASSERT_COMPILE(sizeof(TInt) == sizeof(TInt32));
	RDesReadStream in(aData);
	in.PushL();
	const TInt count = in.ReadInt32L();
	for(TInt i=0; i<count; i++)
		{
		CFrame* frame = new(ELeave) CFrame;
		CleanupStack::PushL(frame);
		in.ReadL(reinterpret_cast<TUint8*>(&(frame->iFrameInfo)),sizeof(TFrameInfo));
		const TInt bitmapHandle = in.ReadInt32L();
		if(bitmapHandle)
			{
			frame->iBitmap = new(ELeave) CFbsBitmap;
			User::LeaveIfError(frame->iBitmap->Duplicate(bitmapHandle));
			}
		const TInt maskHandle = in.ReadInt32L();
		if(maskHandle)
			{
			frame->iMask = new(ELeave) CFbsBitmap;
			User::LeaveIfError(frame->iMask->Duplicate(maskHandle));
			}
		iFrames.AppendL(frame);
		CleanupStack::Pop(frame);
		TInt64 delay = frame->iFrameInfo.iDelay.Int64();
		if((delay < 0) || (delay > KMaxTUint32))
			{
			User::Leave(KErrCorrupt);
			}
		iAnimationLength += delay;
		}
	in.Pop();
	BaseConstructL(aEnv,aId,aOwner);
	if (!(aEnv.Screen(0)->ResolveObjectInterface(KMWsCompositionContext) || aEnv.Screen(0)->ResolveObjectInterface(KMWsScene)))
		{
		iContext = CWsGraphicDrawerNonNgaContext::NewL();
		}
	else
		{
		iContext = CWsGraphicDrawerNgaContext::NewL();
		}
	}

void CWsGraphicDrawerBitmapAnimation::DoDraw(MWsGc& aGc,const TRect& aRect,const TDesC8& aData) const
	{
	const TInt count = iFrames.Count();
	if(0 >= count)
		{
		return;
		}

	TWsGraphicMsgBufParser buf(aData);
	if(KErrNone != buf.Verify())
		{
		return;
		}
			
	TWsGraphicMsgAnimation anim;
 	if (KErrNone != anim.Load(buf))
 		{
 		return;
 		}

	if (KErrNone != iContext->Push(aGc))
		{
		return;
		}

	const TInt64 now_microseconds = (iAnimationLength ? anim.AnimationTime(iContext->Now(aGc),iAnimationLength).Int64(): 0LL);
	TInt64 time_microseconds = 0LL;

	// find end frame
	TInt endFrame = 0;
	while((endFrame<count) && (time_microseconds <= now_microseconds))
		{
		// work out timing
		time_microseconds += iFrames[endFrame]->iFrameInfo.iDelay.Int64();
		endFrame++;
		}

	TBool drawError = EFalse;
	// work out visible regions
	for(TInt i = 0; (i < endFrame) && !drawError; i++)
		{
		const CFrame* frame = iFrames[i];
		const TRect frameRect(frame->iFrameInfo.iFrameCoordsInPixels);
 		frame->iVisibleRegion.Clear();

 		if((i == (endFrame - 1)) || frame->iFrameInfo.iFlags & TFrameInfo::ELeaveInPlace)	// ELeave - Enum TFrameInfo::ELeaveInPlace triggers leavescan
 			{
 			frame->iVisibleRegion.AddRect(frameRect);
 			drawError = frame->iVisibleRegion.CheckError();
 			}
 		else
   			{
   			if(frame->iFrameInfo.iFlags & TFrameInfo::ERestoreToBackground) 
 				{
 				for(TInt j = 0; j <= i; j++)
 					{
 					iFrames[j]->iVisibleRegion.SubRect(frameRect);
 					// coverity[unchecked_value]
 					drawError |= iFrames[j]->iVisibleRegion.CheckError();
 					}
 				}
 			else if(!(frame->iFrameInfo.iFlags & TFrameInfo::ERestoreToPrevious))  // if no disposal method is set, treat it as leave in place
 				{
 				frame->iVisibleRegion.AddRect(frameRect);
 				drawError = frame->iVisibleRegion.CheckError();
 				}
   			}
		}

	//draw each of the visible sub frames
	for(TInt i = 0; (i < endFrame) && !drawError; i++)
		{
		const CFrame* frame = iFrames[i];
		if(frame->iBitmap)
			{
			const TRegionFix<1> bitmapRegion(frame->iFrameInfo.iFrameCoordsInPixels);
			frame->iVisibleRegion.Intersect(bitmapRegion);
			frame->iVisibleRegion.Tidy();
			if(frame->iVisibleRegion.CheckError())
				{
				drawError = ETrue;
				break;
				}
			else
				{
				const TInt clipCount = frame->iVisibleRegion.Count();
 				for(TInt j = 0; j < clipCount; j++)
					{
 					TRect frameRect = frame->iVisibleRegion.RectangleList()[j];
 					TRect clipRect(frameRect);
 					clipRect.Move(aRect.iTl);
 					clipRect.Intersection(aRect);

 					frameRect.Move(aRect.iTl);
 					frameRect.Intersection(aRect);
 					frameRect.Move(-aRect.iTl);
 					frameRect.Move(-frame->iFrameInfo.iFrameCoordsInPixels.iTl);

					if(!clipRect.IsEmpty() && !frameRect.IsEmpty())
						{
						iContext->DrawBitmap(aGc,clipRect.iTl, frame->iBitmap, frameRect, frame->iMask);
						}
					}
				}
			}
		}

	if(0 <= buf.Find(TUid::Uid(TWsGraphicFrameRate::ETypeId)))
		{
		iContext->DrawFrameRate(aGc,aRect,iFps);
		}
	iFps.Sample();
	
	if(anim.IsPlaying(iContext->Now(aGc),iAnimationLength))
		{
		iContext->ScheduleAnimation(aGc, aRect,(time_microseconds - now_microseconds));
		}
	else if(drawError)
 		{
 		iContext->ScheduleAnimation(aGc, aRect,now_microseconds + 1000000); // retry in 1 second
 		}
 
	iContext->Pop(aGc);
	}

void CWsGraphicDrawerBitmapAnimation::HandleMessage(const TDesC8& /*aData*/)
	{
	}