windowing/windowserver/tauto/TSCREENMODEPOSITIONING.H
author Faisal Memon <faisal.memon@nokia.com>
Thu, 06 May 2010 11:31:11 +0100
branchNewGraphicsArchitecture
changeset 47 48b924ae7197
parent 0 5d03bc08d59c
permissions -rw-r--r--
Applied patch 1, to provide a syborg specific minigui oby file. Need to compare this with the "stripped" version currently in the tree. This supplied version applies for Nokia builds, but need to repeat the test for SF builds to see if pruning is needed, or if the file needs to be device-specific.

// Copyright (c) 1996-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

/**
 @file
 @test
 @internalComponent - Internal Symbian test code
*/


#ifndef __TSCREENMODEPOSITIONING_H__
#define __TSCREENMODEPOSITIONING_H__

#include <e32std.h>
#include <w32std.h>
#include "../tlib/testbase.h"
#include "AUTO.H"
#include "TScreenModeScaling.h"
#include "TGraphicsHarness.h"

class CConnection2;

class CConnection2Group : public CTWindowGroup
	{
public:
	CConnection2Group(CTClient *aClient, CConnection2 *aSecondConnection, CTestBase *aTest);
private:
	CTestBase* iTest;
public:
	CConnection2* iConnection2;
	};

class CConnection2 : public CBase
	{
public:
	~CConnection2();
	void ConstructL(CTestBase *aTest,CFbsBitmap& aBitmap);
	void DrawBitmapWin();
	CBmpWin* BitmapWin() {return iBitmapWin;}
public:
	CTClient* iClient;
	CFbsBitmap* iScreenBitmap;
	CSpriteWin*	iSpriteWin;
private:
	CConnection2Group *iGroup;
	CBmpWin* iBitmapWin;
	};



class CTScreenModePositioning : public CTWsGraphicsBase
	{
public:
	CTScreenModePositioning(CTestStep* aStep);
	~CTScreenModePositioning();
	void ConstructL();

	void WindowTestsL();
	void SpriteTestL();
	void RotationTestsL();
	TBool ScalingSupportedByDisplayMode();

protected:
	virtual void RunTestCaseL(TInt aCurTestCase);
private:
	TBool TestRect();
	void CopyScreenAndChangeBackToDefScrModeL();
	void PositionTest1L(TPoint aPosTSize);
	void PositionTest2L(TPoint aPos);
	void GetInvalidRegionTestL(TPoint aPos);
	void DoWindowTestsL();
	void CreateWindowsTestL(TPoint aPos);
	void NextScreenModeTestL(TPoint aPos);
	void ChangeScreenMode(CTClient* aClient,TPixelsAndRotation aPixelsAndRotation,TInt aMode);
	void ChangeScreenMode(CTClient* aClient,TPixelsAndRotation aPixelsAndRotation,TScreenModeEnforcement aScreenModeEnforcement,TInt aMode);
	void SetScreenMode(CTClient* aClient,TInt aMode,TScreenModeEnforcement aScreenModeEnforcement);
	void SetUpSpriteLC(RWsSprite &aSprite, RWsSession &aSession, RWindowTreeNode &aWindow,TInt aFlags=ESpriteNoShadows);
	void CompareRegionsL(const TRegion &aRegion1,const TRegion &aRegion2);
	void TestGetInvalidRegionL(TRect& aRect);
	void TestTopClientWindowPositionAPIs(TPoint aPos,RWindowBase* aWin);
	void TestChildWindowPositionAPIs(TPoint aPos,TPoint aParentPos,RWindowBase* aWin,RWindowBase* aParentWin);
	void CopyAndCompareL(TPoint aPos);
	void RestoreScreenMode();
private:
	CFbsBitmap iSpriteBitmap;
	CConnection2* iConnection2;
	CBasicWin *iTestWin;
	CTBackedUpWin* iBackedUpWin;
	CTBlankWindow* iBlankWin;
	CTBlankWindow* iTestChildWin;
	TInt iCurrentMode;
	TSize iTestWinSize;
	TPoint iCurrentScreenModeOrigin;
	TSize iCurrentScreenModeScale;
	TSize iCurrentScreenModeSize;
	TInt iScalingSupported;
 	};

class CTScreenModePositioningStep : public CTGraphicsStep
	{
public:
	CTScreenModePositioningStep();
protected:	
	//from CTGraphicsStep
	virtual CTGraphicsBase* CreateTestL();
	};

_LIT(KTScreenModePositioningStep,"TScreenModePositioning");


#endif