windowing/windowserver/group/wserv.iby
author Faisal Memon <faisal.memon@nokia.com>
Fri, 13 Aug 2010 15:11:40 +0100
branchbug235_bringup_0
changeset 146 4d1fe4a7ce83
parent 48 9a3b8b65fc7a
permissions -rw-r--r--
Support bug 235 by providing interface layers in graphics. First is the surface manager API, to be implemented in graphics.nokia, second is the adptation-to-adaption interface for the guestvideodriver and virtual video hardware. This allows graphics.nokia to provide a syborg version of surface manager driver based upon the guestvideodriver, implemented in the graphics.simulator package. This submission includes a version 2 syntax package definition file purely for those components of interest to bug 235. This makes selective compilation of the graphics package easier. A further submission will prune down the surface manager component in the graphics package.

/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: 
*
*/
#ifndef __WSERV_IBY__
#define __WSERV_IBY__

REM Window Server - defaults to exporting the non-GCE based build

#ifdef SYMBIAN_GRAPHICS_USE_GCE
file=ABI_DIR\BUILD_DIR\wserv_nga.exe 	System\Libs\EwSrv.exe
file=ABI_DIR\BUILD_DIR\ws32_nga.dll 	System\Libs\Ws32.dll
file=ABI_DIR\BUILD_DIR\remotegc_nga.dll	System\Libs\remotegc.dll 
file=ABI_DIR\BUILD_DIR\wsgraphicdrawer_nga.dll	System\Libs\WsGraphicDrawer.dll

#if defined(SYMBIAN_GRAPHICS_USE_OPENWF) && !defined(SYMBIAN_GRAPHICS_USE_OPENWF_MIGRATION)
REM Pure OpenWF implementation, so skipping proprietary compositor
#else
#include <gce.iby>
#endif

#include <wserv_std_plugins.iby>
//wserv calls eglReleaseThread() on exit
#include <egl.iby>

#include <graphics_adaptation.hby>
#if defined(INCLUDE_GRAPHICSRESOURCEADAPTER)
#	include <graphicsresource.iby>
	file=ABI_DIR\BUILD_DIR\graphicsresourcewrapper.dll	System\Libs\graphicsresourcewrapper.dll 
#else
	file=ABI_DIR\BUILD_DIR\graphicsresourcewrapper_stub.dll	System\Libs\graphicsresourcewrapper.dll 
#endif

#else
file=ABI_DIR\BUILD_DIR\wserv_nonnga.exe 		System\Libs\EwSrv.exe
file=ABI_DIR\BUILD_DIR\ws32_nonnga.dll 			System\Libs\Ws32.dll
file=ABI_DIR\BUILD_DIR\remotegc_nonnga.dll		System\Libs\remotegc.dll 
file=ABI_DIR\BUILD_DIR\wsgraphicdrawer_nonnga.dll	System\Libs\WsGraphicDrawer.dll 

#ifdef _DEBUG
ECOM_PLUGIN_UDEB(2001B70B.dll,2001B70B.rsc)
#else
ECOM_PLUGIN(2001B70B.dll,2001B70B.rsc)
#endif

#endif
file=ABI_DIR\BUILD_DIR\w32stdgraphic.dll	System\Libs\W32StdGraphic.dll

#ifdef _DEBUG
ECOM_PLUGIN_UDEB(10281922.dll,10281922.rsc)
#else
ECOM_PLUGIN(10281922.dll,10281922.rsc)
#endif



#endif