Merge 1. Pull in cpp files in the performance enhanced Khronos RI OVG files which are newly added. I've ignored platform-specific cpp files for linux, macosx, and null operating systems because this local solution has its own platform glue (i.e. facility to target Bitmaps but no full windowing support). I've ignored sfEGLInterface.cpp because this is used as a bridge to go from EGL to Nokia's Platsim which offers an EGL service. That's not relevant to this implementation because this is ARM side code, not Intel side. I just left a comment to sfEGLInterface.cpp in case we need to pick up this later on. The current code compiles on winscw. Prior to this fix, the code works on winscw, and can launch the SVG tiger (tiger.exe). That takes about 20 seconds to render. I hope to always be able to show this icon on each commit, and the plan is for the render time to reduce with this series of submissions. On this commit, the tiger renders ok in 20 seconds.
EXPORTS
VGIInitialize @ 1 NONAME
VGICopyToTarget @ 2 NONAME
VGITerminate @ 3 NONAME
VGIResize @ 4 NONAME
VGIBindToImage @ 5 NONAME
VGIUnBindImage @ 6 NONAME
_Z16VGISymbianResize5TSize @ 7 NONAME
_Z19VGISymbianTerminatev @ 8 NONAME
_Z20VGISymbianInitialize5TSize13VGIColorSpace @ 9 NONAME
_Z22VGISymbianCopyToBitmapP10CFbsBitmapS0_19VGICopyToTargetHint @ 10 NONAME
_Z21VGISymbianBindToImagem @ 11 NONAME
_Z21VGISymbianUnBindImagev @ 12 NONAME
VGIInitializeEx @ 13 NONAME
_Z22VGISymbianInitializeEx5TSize13VGIColorSpaceii @ 14 NONAME