Merge 1. Pull in cpp files in the performance enhanced Khronos RI OVG files which are newly added. I've ignored platform-specific cpp files for linux, macosx, and null operating systems because this local solution has its own platform glue (i.e. facility to target Bitmaps but no full windowing support). I've ignored sfEGLInterface.cpp because this is used as a bridge to go from EGL to Nokia's Platsim which offers an EGL service. That's not relevant to this implementation because this is ARM side code, not Intel side. I just left a comment to sfEGLInterface.cpp in case we need to pick up this later on. The current code compiles on winscw. Prior to this fix, the code works on winscw, and can launch the SVG tiger (tiger.exe). That takes about 20 seconds to render. I hope to always be able to show this icon on each commit, and the plan is for the render time to reduce with this series of submissions. On this commit, the tiger renders ok in 20 seconds.
LOG FL
LOGP C:\DATA\WSERV.LOG
LOGENABLE 9
REBOOT 1
//SHELLCMD AUTO
//STARTUP CONN
POINTER 0
AUTOCLEAR 1
//WINDOWMODE COLOR256
//COLOR 16,256
//GRAY 4,16
SCR_WIDTH1 640
SCR_HEIGHT1 240
SCR_ROTATION1 0,180
SCR_WIDTH2 240
SCR_HEIGHT2 80
SCR_ROTATION2 90
SCR_WIDTH3 400
SCR_HEIGHT3 100
SCR_ROTATION3 0,180
SCR_LEFT3 40
SCR_TOP3 40
SCR_WIDTH4 200
SCR_HEIGHT4 160
SCR_ROTATION4 0,180
SCR_LEFT4 440
SCR_TOP4 60
SCR_WIDTH5 245
SCR_HEIGHT5 85
SCR_ROTATION5 90,270
SCR_LEFT5 20
SCR_TOP5 20
SCR_WIDTH6 350
SCR_HEIGHT6 70
SCR_ROTATION6 0,180
SCR_LEFT6 70
SCR_TOP6 35
//SCR_TWIP_WIDTH1
//SIZE_MODE "0 or 1" 1 enforced
FLICKERFREEREDRAW
TRANSPARENCY