Merge 1. Pull in cpp files in the performance enhanced Khronos RI OVG files which are newly added. I've ignored platform-specific cpp files for linux, macosx, and null operating systems because this local solution has its own platform glue (i.e. facility to target Bitmaps but no full windowing support). I've ignored sfEGLInterface.cpp because this is used as a bridge to go from EGL to Nokia's Platsim which offers an EGL service. That's not relevant to this implementation because this is ARM side code, not Intel side. I just left a comment to sfEGLInterface.cpp in case we need to pick up this later on. The current code compiles on winscw. Prior to this fix, the code works on winscw, and can launch the SVG tiger (tiger.exe). That takes about 20 seconds to render. I hope to always be able to show this icon on each commit, and the plan is for the render time to reduce with this series of submissions. On this commit, the tiger renders ok in 20 seconds.
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Interface for Render Stage Display Resolution
//
//
#ifndef WSDISPLAYCONTROL_H_
#define WSDISPLAYCONTROL_H_
/**
@file
@publishedpartner
@released
*/
#include <graphics/displaycontrolbase.h>
#include <graphics/wsgraphicdrawerinterface.h>
class MWsDisplayControl: public MWsObjectProvider,public MDisplayControlBase
{
public:
enum
{
KUidWsDisplayControl = 0x10286497, //To 0x1028649A
ETypeId= KUidWsDisplayControl,
EWsObjectInterfaceId= KUidWsDisplayControl
};
public:
/**
* Asynchronous request to complete aStatus when a change of display is detected.
*
* The request is completed when the connectedness of the display changes, or when
* the set of available resolutions changes.
*
* @param aStatus Asynchronous request status.
*/
virtual void NotifyOnDisplayChange(TRequestStatus& aStatus)=0;
/**
* Cancels a pending request to notify on display change.
*
* If there is a pending notification request, the status value will be set to
* KErrCancelled and it will be completed. If there is no pending request for
* notification, the call will simply return.
*/
virtual void NotifyOnDisplayChangeCancel()=0;
/**
* Asynchronous request to complete aStatus when a configuration change occurs.
*
* The request is completed when a new configuration has been set, either
* explicitly or by a render stage. Earlier render stages and the Window Server
* can use this to update their state.
*
* @param aStatus Asynchronous request status.
*/
virtual void NotifyOnConfigChange(TRequestStatus& aStatus)=0;
/**
* Cancels a pending request to notify on configuration change.
*
* If there is a pending notification request, the status value will be set to
* KErrCancelled and it will be completed. If there is no pending request for
* notification, the call will simply return.
*/
virtual void NotifyOnConfigChangeCancel()=0;
};
#endif /*WSDISPLAYCONTROL_H_*/