windowing/windowserver/tauto/TSCREENMODEPOSITIONING.H
author Faisal Memon <faisal.memon@nokia.com>
Fri, 14 May 2010 15:41:33 +0100
branchNewGraphicsArchitecture
changeset 64 5c983aa672ea
parent 0 5d03bc08d59c
permissions -rw-r--r--
Merge 1. Pull in cpp files in the performance enhanced Khronos RI OVG files which are newly added. I've ignored platform-specific cpp files for linux, macosx, and null operating systems because this local solution has its own platform glue (i.e. facility to target Bitmaps but no full windowing support). I've ignored sfEGLInterface.cpp because this is used as a bridge to go from EGL to Nokia's Platsim which offers an EGL service. That's not relevant to this implementation because this is ARM side code, not Intel side. I just left a comment to sfEGLInterface.cpp in case we need to pick up this later on. The current code compiles on winscw. Prior to this fix, the code works on winscw, and can launch the SVG tiger (tiger.exe). That takes about 20 seconds to render. I hope to always be able to show this icon on each commit, and the plan is for the render time to reduce with this series of submissions. On this commit, the tiger renders ok in 20 seconds.

// Copyright (c) 1996-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

/**
 @file
 @test
 @internalComponent - Internal Symbian test code
*/


#ifndef __TSCREENMODEPOSITIONING_H__
#define __TSCREENMODEPOSITIONING_H__

#include <e32std.h>
#include <w32std.h>
#include "../tlib/testbase.h"
#include "AUTO.H"
#include "TScreenModeScaling.h"
#include "TGraphicsHarness.h"

class CConnection2;

class CConnection2Group : public CTWindowGroup
	{
public:
	CConnection2Group(CTClient *aClient, CConnection2 *aSecondConnection, CTestBase *aTest);
private:
	CTestBase* iTest;
public:
	CConnection2* iConnection2;
	};

class CConnection2 : public CBase
	{
public:
	~CConnection2();
	void ConstructL(CTestBase *aTest,CFbsBitmap& aBitmap);
	void DrawBitmapWin();
	CBmpWin* BitmapWin() {return iBitmapWin;}
public:
	CTClient* iClient;
	CFbsBitmap* iScreenBitmap;
	CSpriteWin*	iSpriteWin;
private:
	CConnection2Group *iGroup;
	CBmpWin* iBitmapWin;
	};



class CTScreenModePositioning : public CTWsGraphicsBase
	{
public:
	CTScreenModePositioning(CTestStep* aStep);
	~CTScreenModePositioning();
	void ConstructL();

	void WindowTestsL();
	void SpriteTestL();
	void RotationTestsL();
	TBool ScalingSupportedByDisplayMode();

protected:
	virtual void RunTestCaseL(TInt aCurTestCase);
private:
	TBool TestRect();
	void CopyScreenAndChangeBackToDefScrModeL();
	void PositionTest1L(TPoint aPosTSize);
	void PositionTest2L(TPoint aPos);
	void GetInvalidRegionTestL(TPoint aPos);
	void DoWindowTestsL();
	void CreateWindowsTestL(TPoint aPos);
	void NextScreenModeTestL(TPoint aPos);
	void ChangeScreenMode(CTClient* aClient,TPixelsAndRotation aPixelsAndRotation,TInt aMode);
	void ChangeScreenMode(CTClient* aClient,TPixelsAndRotation aPixelsAndRotation,TScreenModeEnforcement aScreenModeEnforcement,TInt aMode);
	void SetScreenMode(CTClient* aClient,TInt aMode,TScreenModeEnforcement aScreenModeEnforcement);
	void SetUpSpriteLC(RWsSprite &aSprite, RWsSession &aSession, RWindowTreeNode &aWindow,TInt aFlags=ESpriteNoShadows);
	void CompareRegionsL(const TRegion &aRegion1,const TRegion &aRegion2);
	void TestGetInvalidRegionL(TRect& aRect);
	void TestTopClientWindowPositionAPIs(TPoint aPos,RWindowBase* aWin);
	void TestChildWindowPositionAPIs(TPoint aPos,TPoint aParentPos,RWindowBase* aWin,RWindowBase* aParentWin);
	void CopyAndCompareL(TPoint aPos);
	void RestoreScreenMode();
private:
	CFbsBitmap iSpriteBitmap;
	CConnection2* iConnection2;
	CBasicWin *iTestWin;
	CTBackedUpWin* iBackedUpWin;
	CTBlankWindow* iBlankWin;
	CTBlankWindow* iTestChildWin;
	TInt iCurrentMode;
	TSize iTestWinSize;
	TPoint iCurrentScreenModeOrigin;
	TSize iCurrentScreenModeScale;
	TSize iCurrentScreenModeSize;
	TInt iScalingSupported;
 	};

class CTScreenModePositioningStep : public CTGraphicsStep
	{
public:
	CTScreenModePositioningStep();
protected:	
	//from CTGraphicsStep
	virtual CTGraphicsBase* CreateTestL();
	};

_LIT(KTScreenModePositioningStep,"TScreenModePositioning");


#endif