windowing/windowserver/wins_switching/remotegc_stubs.h
author Faisal Memon <faisal.memon@nokia.com>
Fri, 14 May 2010 15:41:33 +0100
branchNewGraphicsArchitecture
changeset 64 5c983aa672ea
parent 34 76efc8f9f7b4
permissions -rw-r--r--
Merge 1. Pull in cpp files in the performance enhanced Khronos RI OVG files which are newly added. I've ignored platform-specific cpp files for linux, macosx, and null operating systems because this local solution has its own platform glue (i.e. facility to target Bitmaps but no full windowing support). I've ignored sfEGLInterface.cpp because this is used as a bridge to go from EGL to Nokia's Platsim which offers an EGL service. That's not relevant to this implementation because this is ARM side code, not Intel side. I just left a comment to sfEGLInterface.cpp in case we need to pick up this later on. The current code compiles on winscw. Prior to this fix, the code works on winscw, and can launch the SVG tiger (tiger.exe). That takes about 20 seconds to render. I hope to always be able to show this icon on each commit, and the plan is for the render time to reduce with this series of submissions. On this commit, the tiger renders ok in 20 seconds.

// Generated from "../BWINS/remotegcu.def" file size: 2433
// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).

extern "C" {
void common_dispatch();

__declspec(dllexport)
__declspec(naked)
void call_vector_1 ()
	{
	// ; CCommandBuffer::~CCommandBuffer(void)
	_asm mov eax, 1
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_2 ()
	{
	// ; CRemoteGc::~CRemoteGc(void)
	_asm mov eax, 2
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_3 ()
	{
	// ; void CRemoteGc::ExternalizeL(class RWsGraphicMsgBuf &, int)
	_asm mov eax, 3
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_4 ()
	{
	// ; void CCommandBuffer::InternalizeL(class TDesC8 const &)
	_asm mov eax, 4
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_5 ()
	{
	// ; class CCommandBuffer * CCommandBuffer::NewL(void)
	_asm mov eax, 5
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_6 ()
	{
	// ; class CRemoteGc * CRemoteGc::NewL(class CWsScreenDevice *)
	_asm mov eax, 6
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_7 ()
	{
	// ; int CCommandBuffer::Play(class TPoint const &, class TRect const &, class MWsGraphicResolver const &, class CBitmapContext &)
	_asm mov eax, 7
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_8 ()
	{
	// ; void CRemoteGc::ResetCommandBuffer(void)
	_asm mov eax, 8
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_9 ()
	{
	// ; void CRemoteGc::SetCommandBufferObserver(class MCommandBufferObserver *)
	_asm mov eax, 9
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_10 ()
	{
	// ; void CRemoteGc::BeginDraw(class TRect const &)
	_asm mov eax, 10
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_11 ()
	{
	// ; void CRemoteGc::EndDraw(void)
	_asm mov eax, 11
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_12 ()
	{
	// ; void CCommandBuffer::InternalizeAppendL(class TDesC8 const &)
	_asm mov eax, 12
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_13 ()
	{
	// ; int CCommandBuffer::Play(class TPoint const &, class TRegion const *, class TRect const &, class MWsGraphicResolver const &, class CBitmapContext &)
	_asm mov eax, 13
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_14 ()
	{
	// ; class TRegion const & CCommandBuffer::ClippingRegion(void) const
	_asm mov eax, 14
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_15 ()
	{
	// ; int CCommandBuffer::IsIdentical(class CCommandBuffer const &) const
	_asm mov eax, 15
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_16 ()
	{
	// ; int CCommandBuffer::Play(class TPoint const &, class TRegion const *, class TRect const &, class RWsSession &, class CWindowGc &)
	_asm mov eax, 16
	_asm jmp common_dispatch
	}

__declspec(dllexport)
__declspec(naked)
void call_vector_17 ()
	{
	// ; int CCommandBuffer::Play(class TPoint const &, class TRegion const *, class TRect const &, class MWsGraphicResolver const &, class MWsGraphicsContext &)
	_asm mov eax, 17
	_asm jmp common_dispatch
	}

}
#define MAX_ORDINAL 18