/**
@file
Generic Screen driver suitable for generic platform with SYMBIAN_GRAPHICS_GCE.
@SYMPurpose scdv.dll Generic screendriver
*/
// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include "scdv.mmh"
target _generic_scdv.dll
SOURCEPATH ../sbit
source BMDRAW.CPP
source BmDrawScaling.cpp
source BMDRAW1.CPP
source BMDRAW2.CPP
source BMDRAW4M.CPP
source BMDRAW4C.CPP
source BMDRAW8.CPP
source BMDRAW8M.CPP
source BMDRAW8C.CPP
source BMDRAW12.CPP
source BMDRAW16.CPP
source BMDRAW24.CPP
source BMDRAW24U.CPP
source BMDRAW32.CPP
source BMDRAW32A.CPP
source BMDRAW32PMA.cpp
source LUTAB.CPP
source Cdsb.cpp
source AccelSoft.cpp
source FastBlend.cpp
SOURCEPATH ../sgeneric
//The individual CDrawXxxBppScreenBitmap classes are fully implemented as templates
source scnew.cpp
source accelhard.cpp
source accelbitmap.cpp
VENDORID 0x70000001
//Be warned that removing ALWAYS_BUILD_AS_ARM the compiler will expose potential problems
//Some bits of the code do not behave properely compiled for THUMB
ALWAYS_BUILD_AS_ARM
// If SYMBIAN_USE_FAST_FADING is defined, the fixed fading implementation will be selected and its value
// will be used as fading parameter. Example usage:
// MACRO SYMBIAN_USE_FAST_FADING=0x00303030
//
// If SYMBIAN_USE_FAST_FADING is not defined, default fading implementation based on black and white map
// parameters will be used.
UNPAGED
MACRO SYMBIAN_GRAPHICS_GCE
SMPSAFE