Incorporated most of Emilo's changes. His VG changes lead to a panic from window server. It may be a circular deadlockproblem where Wserv is a client of EGL which is a client of Wserv, thus circular. Need to look at it further. I also fixed the arrangement of def files, and didn't take the VG mmp file changes, as I don't think they are appropriate to a stand alone real EGL implmentation. Still need to pull in Emilo's graphicscomposition changes.
// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include <e32test.h>
#include <e32math.h>
#include <hal.h>
#include <bitdraw.h>
#include "tlld.h"
TInt E32Main()
{
CTrapCleanup* tc = CTrapCleanup::New();
TInt temp=0;
HAL::Get(KDefaultScreenNo, HALData::EDisplayColors, temp); //force HAL memory allocation
__UHEAP_MARK;
TestLowLevel tll(0, _L("Low-level device driver test 1"));
TRAPD(err, tll.TestMainL());
tll(err == KErrNone);
tll.Close();
__UHEAP_MARKEND;
delete tc;
return 0;
}