egl/egltest/scripts/egltest_settings.ini
author MattD <mattd@symbian.org>
Wed, 10 Feb 2010 20:59:36 +0000
changeset 76 6d325c59acb5
parent 36 01a6848ebfd7
child 85 cdf2f6e5c390
permissions -rw-r--r--
patch for Bug 1863 - CEikCba::SetBoundingRect() calls deprecated RWindowBase::SetShape()


[ImageSourceFormats]
NumFormats = 5
Format0	= EUidPixelFormatRGB_565
Format1	= EUidPixelFormatXRGB_8888
Format2	= EUidPixelFormatARGB_8888
Format3	= EUidPixelFormatARGB_8888_PRE
Format4	= EUidPixelFormatA_8

[WindowSurfaceFormats]
NumFormats = 2
Format0	= VG_sARGB_8888
Format1	= VG_sARGB_8888_PRE

[PBufferSurfaceFormats]
NumFormats = 3
Format0	= VG_sXRGB_8888
Format1	= VG_sARGB_8888
Format2	= VG_sARGB_8888_PRE

[PixmapSgSurfaceFormats]
NumFormats = 3
Format0	= VG_sRGB_565
Format1	= VG_sXRGB_8888
Format2	= VG_sARGB_8888_PRE

[PixmapFbsSurfaceFormats]
NumFormats = 3
Format0	= VG_sRGB_565
Format1	= VG_sXRGB_8888
Format2	= VG_sARGB_8888_PRE

[SyncObject]
Threshold=500000
DelaySignalling=2500000
WaitSyncTimeout=5000000
LongDelaySignalling=7500000
NumIterations=1000

[Benchmark]
NumIterations = 300 // Needs to be set with care. Making this value greater may cause an allocation failure.
                    // On the emulator, it fails to create SgImage at some point.
                    // Hardware will have their own limitations which also need to be considered.
ImageWidth = 50 // width of RSgImage
ImageHeight = 50 // height of RSgImage
NumFormats = 1
Format0 = EUidPixelFormatARGB_8888_PRE

[OOM]
NumIterations = 5
ImageWidth = 50 // width of RSgImage
ImageHeight = 50 // height of RSgImage
ThresholdGPUUsedMemory = 5 //Deviation in percentage between max and min of GPU memory
			   //retrieved at the end of each attempt through NOK_resource_profiling2 egl extension inteface
ThresholdLastIteration = 5 //Deviation in percentage between max and min of successful iteration number 
			   //retrieved at the end of each attempt


[SwapBuffers]
WindowWidth=200
WindowHeight=200