Apply Faisal's first patch from Bug 2354
- First resolve some the the bit rot in graphics MCL to get it to compile, then fix some performance issues in OpenWF
// Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef BIDIVISUAL_H_
#define BIDIVISUAL_H_
#include <bidi.h>
class TBidiLogicalToVisual
/**
This class is a low-level class for bi-directionally reordering text. It
allows the re-ordering of text using no leaving functions at all, and provides
a finer degree of control than TBidiText. However, it should not be used
without understanding the basics of the Unicode Bi-directional Reordering
Algorithm.
@publishedAll
@released
*/
{
public:
enum {KMinCharAvailable = 4};
IMPORT_C TBidiLogicalToVisual(const TDesC& aText, TBool aRightToLeft,
TBidirectionalState::TRunInfo* aRunInfoArray, TInt aRunInfoLength);
IMPORT_C TBidiLogicalToVisual(const TDesC& aText,
TBidirectionalState::TRunInfo* aRunInfoArray, TInt aRunInfoLength);
IMPORT_C TInt Reorder();
IMPORT_C void GetVisualLine(TDes& aLine, TInt aStart, TInt aEnd,
TChar aTruncationChar);
private:
const TDesC& iText;
TBool iRightToLeft;
TBidirectionalState::TRunInfo* iRunInfoArray;
TInt iRunInfoArrayLength;
TInt iRuns;
TUint32 iSpare2;
};
#endif