Apply Faisal's first patch from Bug 2354
- First resolve some the the bit rot in graphics MCL to get it to compile, then fix some performance issues in OpenWF
// Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include "scdv.mmh"
target _integrator_scdv.dll
SOURCEPATH ../sbit
source BMDRAW.CPP
source BmDrawScaling.cpp
source BMDRAW1.CPP
source BMDRAW2.CPP
source BMDRAW4M.CPP
source BMDRAW4C.CPP
source BMDRAW8.CPP
source BMDRAW8M.CPP
source BMDRAW8C.CPP
source BMDRAW12.CPP
source BMDRAW16.CPP
source BMDRAW24.CPP
source BMDRAW24U.CPP
source BMDRAW32.CPP
source BMDRAW32A.CPP
source BMDRAW32PMA.cpp
source LUTAB.CPP
source Cdsb.cpp
source AccelSoft.cpp
source FastBlend.cpp
SOURCEPATH ../smint
source SCNEW.CPP
source SCCOL.CPP
source AccelHard.cpp
source AccelBitmap.cpp
VENDORID 0x70000001
// If SYMBIAN_USE_FAST_FADING is defined, the fixed fading implementation will be selected and its value
// will be used as fading parameter. Example usage:
// MACRO SYMBIAN_USE_FAST_FADING=0x00303030
//
// If SYMBIAN_USE_FAST_FADING is not defined, default fading implementation based on black and white map
// parameters will be used.
SMPSAFE