Apply Faisal's first patch from Bug 2354
- First resolve some the the bit rot in graphics MCL to get it to compile, then fix some performance issues in OpenWF
// Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __ACCELHARD_H__
#define __ACCELHARD_H__
#include "GraphicsAccelerator.h"
/**
@internalComponent
*/
enum TGraphicsAcceleratorPanic
{
EGraphicsAcceleratorPanicInvalidOperationBuffer,
EGraphicsAcceleratorAttemptedDrawOutsideBitmap,
};
/**
@internalComponent
*/
GLREF_C void GraphicsAcceleratorPanic(TGraphicsAcceleratorPanic aPanicCode);
/**
@internalComponent
*/
class CHardwareGraphicsAcceleratorBase : public CHardwareGraphicsAccelerator
{
protected:
void ConstructL(RHardwareBitmap aBitmap);
public:
// From CGraphicsAccelerator
virtual const TGraphicsAcceleratorCaps* Capabilities();
virtual TInt Operation(const TGraphicsOperation& aOperation);
virtual TInt Operation(const TGraphicsOperation& aOperation,TInt aNumClipRects,TRect* aClipRects);
virtual TInt Operation(TDes8& aBuffer);
virtual TInt Operation(TDes8& aBuffer,TInt aNumClipRects,TRect* aClipRects);
// From CGraphicsAccelerator
virtual void Reserved_1();
virtual void Reserved_2();
virtual void Reserved_3();
virtual void Reserved_4();
protected:
// Generic pure virtual operations
virtual void DoFillRect(const TRect& aRect,TUint32 aFillValue) = 0;
virtual TInt DoFilledRectWithPattern(const TRect& aRect,TGopFillPattern aPattern) = 0;
virtual void DoInvertRect(const TRect& aRect) = 0;
virtual TInt DoBitBlt(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect) = 0;
virtual TInt DoBitBltMasked(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aMaskSpec) = 0;
virtual void DoFadeRect(const TRect& aRect,const TGopFadeParams aFade) = 0;
virtual TInt DoBitBltAlphaBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec) = 0;
virtual TInt DoAlphaBlendTwoBitmaps(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec1,const TAcceleratedBitmapSpec& aSrceBitmapSpec2,const TRect& aSourceRect,const TPoint& aSrcPt2,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt) = 0;
virtual TInt DoAlphaBlendOneBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt) = 0;
//
// New pure virtual
virtual TUint32 FillValue(TRgb aColor) = 0; // Return a TUint32 value which has all pixels set to the given color
virtual void DoUpdateScreen(const TRect& aRect) = 0;
inline void UpdateScreen(const TRect& aRect);
protected:
TGraphicsAcceleratorCaps const* iCaps;
TAcceleratedBitmapInfo iBitmapInfo;
TBool iIsScreen;
};
inline void CHardwareGraphicsAcceleratorBase::UpdateScreen(const TRect& aRect)
{
if(iIsScreen)
DoUpdateScreen(aRect);
}
/**
@internalComponent
*/
class CColor256HardwareGraphicsAccelerator : public CHardwareGraphicsAcceleratorBase
{
public:
static CColor256HardwareGraphicsAccelerator* NewL(RHardwareBitmap aBitmap);
protected:
void ConstructL(RHardwareBitmap aBitmap);
// From CHardwareGraphicsAcceleratorBase
virtual void DoFillRect(const TRect& aRect,TUint32 aFillValue);
virtual TInt DoFilledRectWithPattern(const TRect& aRect,TGopFillPattern aPattern);
virtual void DoInvertRect(const TRect& aRect);
virtual TInt DoBitBlt(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect);
virtual TInt DoBitBltMasked(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aMaskSpec);
virtual void DoFadeRect(const TRect& aRect,const TGopFadeParams aFade);
virtual TInt DoBitBltAlphaBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec);
virtual TInt DoAlphaBlendTwoBitmaps(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec1,const TAcceleratedBitmapSpec& aSrceBitmapSpec2,const TRect& aSourceRect,const TPoint& aSrcPt2,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt);
virtual TInt DoAlphaBlendOneBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt);
virtual TUint32 FillValue(TRgb aColor);
virtual void DoUpdateScreen(const TRect& aRect);
private:
TInt iScreenNo;
};
#endif