Apply Faisal's first patch from Bug 2354
- First resolve some the the bit rot in graphics MCL to get it to compile, then fix some performance issues in OpenWF
// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include "SCDRAW.H"
#include "_WININC.H"
TInt CDrawThirtyTwoBppScreenBitmapAlphaPM::InitScreen()
{
TRect drawRect;
GetDrawRect(drawRect);
RWindows* window = ::WindowHandler(iScreenNo);
window->iDisplayMode = DisplayMode();
window->iEpocBitmapSize = drawRect.Size();
window->iEpocBitmapLinePitch = iScanLineWords * 4;
return KErrNone;
}
TBool CDrawThirtyTwoBppScreenBitmapAlphaPM::SetOrientation(TOrientation aOrientation)
{
if (aOrientation == iEmulatorOrientation)
return ETrue;
SetScreenOrientation(aOrientation);
iEmulatorOrientation = aOrientation;
iOrientation = aOrientation ;
return ETrue;
}
void CDrawThirtyTwoBppScreenBitmapAlphaPM::UpdateRect(const TRect& aRect) const
{
ASSERT(aRect.iTl.iX >= 0 && aRect.iTl.iY >= 0);
#if defined(_DEBUG)
if (iOrientation&1)
{
ASSERT(aRect.iBr.iX <= iSize.iHeight);
ASSERT(aRect.iBr.iY <= iSize.iWidth);
}
else
{
ASSERT(aRect.iBr.iX <= iSize.iWidth);
ASSERT(aRect.iBr.iY <= iSize.iHeight);
}
#endif
TInt scanLineLen=iLongWidth*4;
TInt srcPixelStep=4;
TPoint srcStart(aRect.iTl);
switch(iOrientation)
{
case CFbsDrawDevice::EOrientationRotated90:
srcPixelStep=scanLineLen;
scanLineLen=-4;
srcStart.iX=iSize.iWidth-1-aRect.iTl.iY;
srcStart.iY=aRect.iTl.iX;
break;
case CFbsDrawDevice::EOrientationRotated180:
srcPixelStep=-4;
scanLineLen=-scanLineLen;
srcStart.iX=iSize.iWidth-1-aRect.iTl.iX;
srcStart.iY=iSize.iHeight-1-aRect.iTl.iY;
break;
case CFbsDrawDevice::EOrientationRotated270:
srcPixelStep=-scanLineLen;
scanLineLen=4;
srcStart.iX=aRect.iTl.iY;
srcStart.iY=iSize.iHeight-1-aRect.iTl.iX;
break;
}
TUint8* srcePtr = (TUint8*)PixelAddress(srcStart.iX,srcStart.iY);
TUint8* srcePtrLimit = srcePtr + aRect.Width()*srcPixelStep;
TInt rowMax = aRect.iTl.iY+aRect.Height();
srcPixelStep-=3; // as we increment while reading it
for(TInt row = aRect.iTl.iY; row < rowMax; row++)
{
TUint8* tempSrcePtr = srcePtr;
TUint8* destPixel = WinPixelAddress(aRect.iTl.iX,row);
while (tempSrcePtr != srcePtrLimit)
{
*destPixel++=*tempSrcePtr++;
*destPixel++=*tempSrcePtr++;
*destPixel++=*tempSrcePtr++;
tempSrcePtr += srcPixelStep;
}
srcePtr+=scanLineLen;
srcePtrLimit+=scanLineLen;
}
}