Apply Faisal's first patch from Bug 2354
- First resolve some the the bit rot in graphics MCL to get it to compile, then fix some performance issues in OpenWF
// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// This file is part of manual test (group\inc113743.mmp) to check Wserv behaviour when
// exposing a transparent window that is obscured by some opaque child window above it.
// Without the fix, that transparent window will be drawn as opaque window
// because its transparent regions is null (not re-created due to its update flag is not
// set as it is not traceable via transparent regions linked list of windows above it.
// Some illustration when the situation will trigger the defect (side view),
// ---- Child (opaque)
// ---------- Parent (transparent)
// ---- Other transparent window obscured by opaque child
// This defect is only reproducable when window shadowing is not used, so it cannot be
// tested from standard Wserv test framework.
// @SYMTestCaseID GRAPHICS-WSERV-0450
// @SYMDEF INC113743
// @SYMTestCaseDesc Perform test on Wserv behaviour in exposing transparent windows which is obscured indirectly by opaque child window
// @SYMTestPriority High
// @SYMTestStatus Implemented
// @SYMTestActions Create opaque and transparent windows in the following dimension and z-order
// ---- opaque child
// ---------- transparent parent
// ---- other transparent underneath obscured and non traceable via transparent parent iTransparentRegions
// and then make transparent parent window invisible
// @SYMTestExpectedResults The expected result are: other transparent window underneath is exposed and redrawn properly not becoming opaque
//
//
#include <e32std.h>
#include <w32std.h>
#include <fbs.h>
#define ENullWsHandle 0xffffffff
void MainL()
{
const TSize KTestSize(320,240);
const TSize KHalfSize(160,240);
const TInt KScreenNo = 1;
RRegion shape;
shape.AddRect(TRect(0,0,160,120));
shape.AddRect(TRect(160,120,320,240));
CleanupClosePushL(shape);
RWsSession ws;
User::LeaveIfError(ws.Connect());
CleanupClosePushL(ws);
CWsScreenDevice* scr = new(ELeave) CWsScreenDevice(ws);
CleanupStack::PushL(scr);
User::LeaveIfError(scr->Construct(KScreenNo));
TDisplayMode displayMode = scr->DisplayMode();
CWindowGc* gc = NULL;
User::LeaveIfError(scr->CreateContext(gc));
CleanupStack::PushL(gc);
RWindowGroup group(ws);
User::LeaveIfError(group.Construct(0x0badface, ETrue));
CleanupClosePushL(group);
// create transparent window underneath that will be obscured by some opaque child window above it
RWindow transWinUnderneath(ws);
User::LeaveIfError(transWinUnderneath.Construct(group, ENullWsHandle));
CleanupClosePushL(transWinUnderneath);
transWinUnderneath.SetShadowDisabled(ETrue);
transWinUnderneath.SetExtent(TPoint(0,0),KTestSize/*KHalfSize*/);
transWinUnderneath.SetTransparencyAlphaChannel();
transWinUnderneath.SetRequiredDisplayMode(EColor64K);
transWinUnderneath.SetBackgroundColor(TRgb(255,0,0,128));
transWinUnderneath.SetShape(shape);
transWinUnderneath.Activate();
transWinUnderneath.Invalidate();
transWinUnderneath.BeginRedraw();
transWinUnderneath.EndRedraw();
ws.Flush();
User::After(1*1000*1000);
// save the reference image (semi-transparent red window)
CFbsBitmap* refImage = new(ELeave) CFbsBitmap;
CleanupStack::PushL(refImage);
User::LeaveIfError(refImage->Create(KTestSize, displayMode));
scr->CopyScreenToBitmap(refImage);
// create transparent window parent which will have opaque child
RWindow transWinParent(ws);
User::LeaveIfError(transWinParent.Construct(group, ENullWsHandle));
CleanupClosePushL(transWinParent);
transWinParent.SetShadowDisabled(ETrue);
transWinParent.SetExtent(TPoint(0,0),KTestSize);
transWinParent.SetTransparencyAlphaChannel();
transWinParent.SetRequiredDisplayMode(EColor64K);
transWinParent.SetBackgroundColor(TRgb(255,255,255,0));
transWinParent.Activate();
transWinParent.Invalidate();
transWinParent.BeginRedraw();
transWinParent.EndRedraw();
ws.Flush();
// create opaque child window that obscure transparent window underneath (not its parent)
RWindow opaqueWinChild(ws);
User::LeaveIfError(opaqueWinChild.Construct(transWinParent, ENullWsHandle));
CleanupClosePushL(opaqueWinChild);
opaqueWinChild.SetExtent(TPoint(0,0),KTestSize/*KHalfSize*/);
opaqueWinChild.SetRequiredDisplayMode(EColor64K);
opaqueWinChild.SetShape(shape);
opaqueWinChild.Activate();
opaqueWinChild.Invalidate();
opaqueWinChild.BeginRedraw();
gc->Activate(opaqueWinChild);
gc->SetBrushStyle(CGraphicsContext::ESolidBrush);
gc->SetPenStyle(CGraphicsContext::ENullPen);
gc->SetBrushColor(KRgbGreen);
gc->Clear();
gc->SetBrushColor(KRgbBlue);
gc->DrawEllipse(KTestSize/*KHalfSize*/);
gc->Deactivate();
opaqueWinChild.EndRedraw();
ws.Flush();
User::After(1*1000*1000);
// preform the test by making transparent window parent invisible
transWinParent.SetVisible(EFalse);
ws.Flush();
User::After(2*1000*1000);
// save the test image (without the fix this would be an opaque red window)
CFbsBitmap* testImage = new(ELeave) CFbsBitmap;
CleanupStack::PushL(testImage);
User::LeaveIfError(testImage->Create(KTestSize, displayMode));
scr->CopyScreenToBitmap(testImage);
_LIT(KPanicMsg, "Test Failed");
TInt nbytes = CFbsBitmap::ScanLineLength(KTestSize.iWidth, displayMode)*KTestSize.iHeight;
if (Mem::Compare((TUint8*)testImage->DataAddress(), nbytes, (TUint8*)refImage->DataAddress(), nbytes)!=0)
User::Panic(KPanicMsg, 0);
CleanupStack::PopAndDestroy(10, &shape);
}
GLDEF_C TInt E32Main()
{
CTrapCleanup* cs = CTrapCleanup::New();
if (!cs)
return KErrNoMemory;
TRAPD(err,MainL());
delete cs;
return err;
}