Apply Faisal's first patch from Bug 2354
- First resolve some the the bit rot in graphics MCL to get it to compile, then fix some performance issues in OpenWF
// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@test
@internalComponent
*/
#if !defined __TCLOCKMBMGENERATOR_H__
#define __TCLOCKMBMGENERATOR_H__
#include <w32std.h> //CWindowGc, CWsScreenDevice
_LIT(KClockFace, "z:\\graphics\\clock.mbm");
_LIT(KClockFrame,"c:\\graphics\\clockFrame");
_LIT(KMultiClockFrame,"c:\\graphics\\multi_clock_frame.mbm");
_LIT(KEmpty, "");
_LIT(KBmpSuffix, ".bmp");
_LIT(KTClockMbmGeneratorAppPanic, "T_ClockMbmGenerator");
typedef struct clockhand
{
TReal handLength;
TReal arrowLength;
TReal arrowAngle;
TInt red;
TInt green;
TInt blue;
TInt handSize;
TInt divisor;
}clockhand;
const TInt KScreenNo = 0;
const TInt KMultiBitmapFileSize = 100;
const TInt KFixedNumWidth = 3;
GLDEF_C TInt E32Main(void);
LOCAL_C void StartGeneratorL(void);
LOCAL_C void AddHand(TInt aSecondsAfterMidnight, clockhand aHand, CFbsBitGc* context);
LOCAL_C void AddFrameCount(TInt aFrameCount, CFbsBitGc* context);
#endif //__TCLOCKMBMGENERATOR_H__