Apply Faisal's first patch from Bug 2354
- First resolve some the the bit rot in graphics MCL to get it to compile, then fix some performance issues in OpenWF
// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@test - Test plug-in to test wsgraphic animation artwork framerate
@internalComponent - Internal Symbian test code
*/
#include <bitstd.h>
#include <graphics/wsgraphicdrawer.h>
#include "framerate.h"
#include "wsgraphicdrawercontext.h"
#include "wsframerate.h"
//Constant message handle, which is used to send count value between client and plug-in
const TUint8 KCmdCount=0;
/**
Creates new test framerate object.
*/
CGraphicDrawerTestFrameRate* CGraphicDrawerTestFrameRate::CreateL()
{
return new(ELeave) CGraphicDrawerTestFrameRate;
}
CGraphicDrawerTestFrameRate::CGraphicDrawerTestFrameRate()
{
}
CGraphicDrawerTestFrameRate::~CGraphicDrawerTestFrameRate()
{
}
void CGraphicDrawerTestFrameRate::ConstructL(MWsGraphicDrawerEnvironment& aEnv,const TGraphicDrawerId& aId,MWsClient& aOwner,const TDesC8& /*aData*/)
{
BaseConstructL(aEnv,aId,aOwner);
if (aEnv.Screen(0)->ResolveObjectInterface(KMWsScreenConfigInterfaceId))
{
iContext = CWsGraphicDrawerNonNgaContext::NewL();
}
else
{
iContext = CWsGraphicDrawerNgaContext::NewL();
}
}
/**
Simulate two animations of different frame rate with their respective schedule.
@param MWsGc Window server graphic context to draw the animation
@param TRect Rectangle are required to draw the animation
@param TDesC Parameter value to use inside this function.
*/
void CGraphicDrawerTestFrameRate::DoDraw(MWsGc& aGc,const TRect& aRect,const TDesC8& aData) const
{
TInt animId = aData[0];
TInt requestedFps = aData[1];
++iCounter[animId];
//Schedule next redraw based on requested frame rate
TTimeIntervalMicroSeconds nextTick = 1000000/requestedFps;
iContext->ScheduleAnimation(aGc, aRect, nextTick);
}
/**
Handles message between client and plug-in.
@param TDesC Constant message command.
*/
void CGraphicDrawerTestFrameRate::HandleMessage(const TDesC8& aData)
{
switch (aData[0])
{
case KCmdCount:
TPckgBuf<TAnimRate> buf;
buf().iAnim1=iCounter[0];
buf().iAnim2=iCounter[1];
TInt err = SendMessage(buf);
__ASSERT_DEBUG(err>=KErrNone, User::Invariant());
break;
}
}