Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __COMPILEASSERT_H__
#define __COMPILEASSERT_H__
template<TBool> class __CompileTimeAssert
{
public:
inline static void Dummy()
{
}
};
TEMPLATE_SPECIALIZATION class __CompileTimeAssert<0>
{
private:
inline static void Dummy()
{
}
};
#define COMPILE_TIME_ASSERT(aCondition) \
{ \
const TBool condition=aCondition; \
__CompileTimeAssert<condition>::Dummy();\
}
#endif// __COMPILEASSERT_H__