Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef BITMAPCONST_H
#define BITMAPCONST_H
/**
@file
@internalComponent
@released
*/
const TInt KCompressionBookMarkThreshold=0x2000;
const TInt KNumBytesPerBitmapHandle = sizeof(TInt); // Bitmap handle is the size of a TInt
class TRgb24bit
{
public:
TUint8 iRed;
TUint8 iGreen;
TUint8 iBlue;
};
#endif // BITMAPCONST_H