Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
// Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __FBSHELPER_H__
#define __FBSHELPER_H__
#include <e32base.h>
#include <fbs.h>
class CFbsRasterizer;
/**
@internalComponent
*/
NONSHARABLE_CLASS(CFbsSessionHelper) : public CActive
{
public:
CFbsSessionHelper(RFbsSession& aFbs);
~CFbsSessionHelper();
TInt AddBitmap(CFbsBitmap& aBitmap);
void RemoveBitmap(CFbsBitmap& aBitmap);
inline CFbsRasterizer* Rasterizer() const;
private:
void RunL();
void DoCancel();
private:
RFbsSession& iFbs;
RPointerArray<CFbsBitmap> iBitmaps;
#ifdef __WINS__
RLibrary iRasterizerLib;
#endif
CFbsRasterizer* iRasterizer;
public:
#ifdef SYMBIAN_DEBUG_FBS_LOCKHEAP
RMutex iDebugMutex;
#endif
HBufC8* iExtraBuffer;
TInt iServerSessionHandle;
};
inline CFbsRasterizer* CFbsSessionHelper::Rasterizer() const
{
return iRasterizer;
}
#endif // __FBSHELPER_H__