Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __SURFACEMANAGER_REF_IBY__
#define __SURFACEMANAGER_REF_IBY__
#ifndef __GRAPHICS_TEXTSHELL_IBY__
file=ABI_DIR\BUILD_DIR\surfacemanager.dll System\Libs\surfacemanager.dll
#endif
ROM_IMAGE[0] {
REM Surface Manager
extension[VARID]=KERNEL_DIR\BUILD_DIR\surfacemanagerdriver.ldd \Sys\Bin\surfacemanagerdriver.ldd
}
#endif