Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).// All rights reserved.// This component and the accompanying materials are made available// under the terms of "Eclipse Public License v1.0"// which accompanies this distribution, and is available// at the URL "http://www.eclipse.org/legal/epl-v10.html".//// Initial Contributors:// Nokia Corporation - initial contribution.//// Contributors://// Description://#ifndef PDRSTD_H#define PDRSTD_H#include <e32std.h>/**@internalComponent*/enum TPdrStorePanic { EPdrBandIndexNegative, EPdrHeightIndexOutOfRange, EPdrModelIndexOutOfRange, EPdrModelUidNotFound, EPdrDirectoryIndexOutOfRange, EPdrFileIndexOutOfRange, EPdrPrinterDeviceExists, EPdrPrinterDeviceDoesNotExist, EPdrControlDoesNotExist, EPdrIncorrectFontType, EPdrNotPrinting, EPdrNoFontInUse, EPdrRequiresPrinterPort, EPdrBadResourceString, EPdrScanLineIndexOutOfRange, EPdrBandIndexOutOfRange, EPdrPageIndexOutOfRange, EPdrEncodedScanLineTooShort, EPdrControlAlreadyExists, EPdrPageSpecNotSet };/**@internalComponent*/GLREF_C void Panic(TPdrStorePanic aPanic);#endif