Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
EXPORTS
??1CDebugOsbWin@@UAE@XZ @ 1 NONAME ; CDebugOsbWin::~CDebugOsbWin(void)
?NewL@CDebugOsbWin@@SAPAV1@ABVTDesC16@@VTSize@@@Z @ 2 NONAME ; class CDebugOsbWin * CDebugOsbWin::NewL(class TDesC16 const &, class TSize)
?Refresh@CDebugOsbWin@@QAEXVTSize@@W4TDisplayMode@@PBK@Z @ 3 NONAME ; void CDebugOsbWin::Refresh(class TSize, enum TDisplayMode, unsigned long const *)