Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
EXPORTS
??1CGraphicTestFrameRate@@UAE@XZ @ 1 NONAME ; CGraphicTestFrameRate::~CGraphicTestFrameRate(void)
?NewL@CGraphicTestFrameRate@@SAPAV1@H@Z @ 2 NONAME ; class CGraphicTestFrameRate * CGraphicTestFrameRate::NewL(int)
?NewL@CGraphicTestFrameRate@@SAPAV1@VTUid@@@Z @ 3 NONAME ; class CGraphicTestFrameRate * CGraphicTestFrameRate::NewL(class TUid)
?QueryPlugin@CGraphicTestFrameRate@@QAEHAAUTAnimRate@@@Z @ 4 NONAME ; int CGraphicTestFrameRate::QueryPlugin(struct TAnimRate &)
?SetCallBack@CGraphicTestFrameRate@@QAEXVTCallBack@@@Z @ 5 NONAME ; void CGraphicTestFrameRate::SetCallBack(class TCallBack)