Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
EXPORTS
??1CWsGdCoverage@@UAE@XZ @ 1 NONAME ; CWsGdCoverage::~CWsGdCoverage(void)
?NewL@CWsGdCoverage@@SAPAV1@H@Z @ 2 NONAME ; class CWsGdCoverage * CWsGdCoverage::NewL(int)
?NewL@CWsGdCoverage@@SAPAV1@XZ @ 3 NONAME ; class CWsGdCoverage * CWsGdCoverage::NewL(void)
?QueryPlugin@CWsGdCoverage@@QAEHAAUTGdCoverageInfo@@@Z @ 4 NONAME ; int CWsGdCoverage::QueryPlugin(struct TGdCoverageInfo &)
?RunTest@CWsGdCoverage@@QAEHH@Z @ 5 NONAME ; int CWsGdCoverage::RunTest(int)
?SetCallBack@CWsGdCoverage@@QAEXVTCallBack@@@Z @ 6 NONAME ; void CWsGdCoverage::SetCallBack(class TCallBack)