Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
EXPORTS
??1CWsRedir@@UAE@XZ @ 1 NONAME ; CWsRedir::~CWsRedir(void)
?NewL@CWsRedir@@SAPAV1@XZ @ 2 NONAME ; class CWsRedir * CWsRedir::NewL(void)
?Redirect@CWsRedir@@QAEHW4TBufferType@1@H@Z @ 3 NONAME ; int CWsRedir::Redirect(enum CWsRedir::TBufferType, int)
?QueryPlugin@CWsRedir@@QAEHAAUTRedirectorInfo@@@Z @ 4 NONAME ; int CWsRedir::QueryPlugin(struct TRedirectorInfo &)
?NewL@CWsRedir@@SAPAV1@H@Z @ 5 NONAME ; class CWsRedir * CWsRedir::NewL(int)
?SetCallBack@CWsRedir@@QAEXVTCallBack@@@Z @ 6 NONAME ; void CWsRedir::SetCallBack(class TCallBack)
?NewL@CWsRedir@@SAPAV1@HH@Z @ 7 NONAME ; class CWsRedir * CWsRedir::NewL(int, int)
?RedirectUsingWsBackBuffer@CWsRedir@@QAEHH@Z @ 8 NONAME ; int CWsRedir::RedirectUsingWsBackBuffer(int)