Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __CACHEBASE_H__
#define __CACHEBASE_H__
#include <e32base.h>
#include <e32cmn.h>
/**
A cache base-class providing basic functionality for resolving a cached item.
*/
NONSHARABLE_CLASS(CCacheBase): public CBase
{
public:
void BeginUpdate();
void EndUpdate();
protected:
CCacheBase();
~CCacheBase();
virtual TInt UseL(TInt aHandle) = 0;
virtual const CBase* Resolve(TInt aHandle);
protected:
struct TCacheEntry
{
TCacheEntry(TInt aHandle)
{
iHandle = aHandle;
}
TInt iHandle;
TBool iIsUsed;
CBase* iCachedItem;
};
protected:
RArray<TCacheEntry> iCachedItems;
};
#endif //__CACHEBASE_H__