Merge 3. Improve performance by switching to less aggressive settings for RI_NUM_TESSELLATED_SEGMENTS and RI_MAX_SAMPLES. Ignored the WIN32 specific API decoration defines when doing the merge. Note the code is now optimised in riPath.cpp to change from RI_NUM_TESSELLATED_SEGMENTS to _QUAD, _CUBIC, _ARC settings which are each now set to 8. SVG Tiger now renders in 5 seconds (15 seconds quicker). The quality of the OVG icons is slightly reduced but still very useable.
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#define SYMBIAN_GRAPHICS_GCE
#include "wsgraphicdrawercontext.h"
#include <graphics/wsgraphicscontext.h>
MWsGraphicDrawerContext* CWsGraphicDrawerNgaContext::NewL()
{
return new(ELeave) CWsGraphicDrawerNgaContext();
}
void CWsGraphicDrawerNgaContext::Destroy()
{
delete this;
}
void CWsGraphicDrawerNgaContext::ScheduleAnimation(MWsGc& aGc, const TRect& aRect,const TTimeIntervalMicroSeconds& aFromNow)
{
aGc.ScheduleAnimation(aRect, aFromNow);
}
void CWsGraphicDrawerNgaContext::ScheduleAnimation(MWsGc& aGc, const TRect& aRect,const TTimeIntervalMicroSeconds& aFromNow,const TTimeIntervalMicroSeconds& aFreq,const TTimeIntervalMicroSeconds& aStop)
{
aGc.ScheduleAnimation(aRect, aFromNow, aFreq, aStop);
}