// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include <graphics/lookuptable.h>
#include <graphics/blendingalgorithms.h>
#include "BMDRAW.H"
#include "BitDrawInterfaceId.h"
FORCEINLINE void BlendFromRBandG(TUint32 *aPixelPtr, TUint32 aSrcRB, TUint32 aSrcG, TUint32 aSrcAlpha, TUint32 aMaskX2)
{
const TUint32 d = *aPixelPtr;
const TUint32 d_rb = d & 0x00FF00FF;
const TUint32 rb = ((((aSrcAlpha * ((0x01000100 + aSrcRB) - d_rb)) >> 8) + d_rb) - aMaskX2) & 0x00FF00FF;
const TInt d_g = (d & 0xFF00) >> 8;
const TInt g = ((aSrcAlpha * (aSrcG - d_g)) >> 8) + d_g;
*aPixelPtr = rb | (g<<8) | 0xff000000;
}
/**Initializes iSize, iDrawRect, iLongWidth, iScanLineBytes, iScanlineWords data members.
It should be called every time when iSize is going to be changed - from Construct().
@param aSize Physical screen size in pixels.
@panic EScreenDriverPanicInvalidSize - Invalid aSize parameter. This might happen if the
device is scaled and the scaling origin goes outside physical drawing rectangle. */
void CDrawThirtyTwoBppBitmapCommon::SetSize(const TSize& aSize)
{
CDrawBitmap::SetSize(aSize);
__ASSERT_DEBUG(iSize == aSize, User::Invariant());
iLongWidth = iSize.iWidth;
iScanLineWords = iSize.iWidth;
}
TInt CDrawThirtyTwoBppBitmapCommon::Construct(TSize aSize, TInt aStride)
{
iBits = NULL;
CDrawBitmap::SetSize(aSize);
__ASSERT_DEBUG(iSize == aSize, User::Invariant());
if (aStride & 3)
return KErrArgument;
iLongWidth = aStride >> 2;
if (iLongWidth < aSize.iWidth)
return KErrArgument;
iScanLineWords = iLongWidth;
TInt size = Max(aSize.iWidth,aSize.iHeight) << 2;
if(size < 0)
return KErrArgument;
iScanLineBuffer = (TUint32*)(User::Heap().Alloc(size));
if (iScanLineBuffer == NULL)
return KErrNoMemory;
return KErrNone;
}
void CDrawThirtyTwoBppBitmapCommon::Shadow(TRgb& aColor)
{
TUint32 value = aColor.Internal();
const TInt alpha = value >> 24;
if (iShadowMode & EFade)
{
#if defined(SYMBIAN_USE_FAST_FADING)
value = ((value >> 1) & ~0x00808080) + (SYMBIAN_USE_FAST_FADING);
#else
const TInt wordFadeMapOffset = ((iFadeMapOffset & 0xff) << 16) | (iFadeMapOffset & 0xff);
const TInt rb = ((((value & 0x00ff00ff) * iFadeMapFactor) >> 8) + wordFadeMapOffset) & 0x00ff00ff;
const TInt g = ((((value & 0x0000ff00) * iFadeMapFactor) >> 16) + iFadeMapOffset) << 8;
value = rb | g;
#endif
}
if (iShadowMode & EShadow)
{
const TInt r = (value & 0x00c00000) ? ((value & 0x00ff0000)-0x00400000) : 0;
const TInt g = (value & 0x0000c000) ? ((value & 0x0000ff00)-0x00004000) : 0;
const TInt b = (value & 0x000000c0) ? ((value & 0x000000ff)-0x00000040) : 0;
value = r | g | b;
}
aColor = TRgb(value,alpha);
}
void CDrawThirtyTwoBppBitmapCommon::Shadow(TUint32& aColor)
{
// aColor is in the format indicated by ScanLineDisplayMode(), which we
// assume is EColor16MAP here. If not, this function must be overridden.
const TInt alpha = (aColor >> 24) + 1;
TUint32 value = aColor & 0x00ffffff;
if (iShadowMode & EFade)
{
#if defined(SYMBIAN_USE_FAST_FADING)
const TUint32 fast_fade_offset = NonPMA2PMAPixel((aColor & 0xff000000) | SYMBIAN_USE_FAST_FADING) & 0x00ffffff;
value = ((value >> 1) & ~0x00808080) + (fast_fade_offset);
#else
const TInt fadeMapOffset = ((alpha * iFadeMapOffset) >> 8) & 0xff;
const TInt wordFadeMapOffset = ((fadeMapOffset) << 16) | (fadeMapOffset);
const TInt rb = ((((value & 0x00ff00ff) * iFadeMapFactor) >> 8) + wordFadeMapOffset) & 0x00ff00ff;
const TInt g = ((((value & 0x0000ff00) * iFadeMapFactor) >> 16) + fadeMapOffset) << 8;
value = rb | g;
#endif
}
if (iShadowMode & EShadow)
{
const TInt uLimit = ((0x40) * alpha) >> 8;
TInt r = (value >> 16) & 0xff;
r = (r > uLimit) ? (r-uLimit) : 0;
TInt g = (value >> 8) & 0xff;
g = (g > uLimit) ? (g - uLimit) : 0;
TInt b = value & 0xff;
b = (b > uLimit) ? (b - uLimit) : 0;
value = (r << 16) | (g << 8) | b;
}
// alpha is unchanged.
aColor = (aColor & 0xff000000) | value;
}
TUint8 CDrawThirtyTwoBppBitmapCommon::ShadowAndFade(TInt aComponent)
{
if (iShadowMode & EFade)
aComponent = FadeGray(aComponent);
if (iShadowMode & EShadow)
aComponent = ShadowComponent(aComponent);
return TUint8(aComponent);
}
TUint8 CDrawThirtyTwoBppBitmapCommon::ShadowComponent(TInt aRgbComponent)
{
return TUint8(Max(0,aRgbComponent-0x40));
}
void CDrawThirtyTwoBppBitmapCommon::InvertBuffer(TInt aLength,TUint32* aBuffer)
{
__ASSERT_DEBUG(aLength>0,Panic(EScreenDriverPanicOutOfBounds));
__ASSERT_DEBUG(aBuffer,Panic(EScreenDriverPanicNullPointer));
TUint32* limit = aBuffer + aLength;
while (aBuffer < limit)
{
*aBuffer++ ^= 0x00ffffff;
}
}
void CDrawThirtyTwoBppBitmapCommon::ReadLine(TInt aX,TInt aY,TInt aLength,TAny* aBuffer) const
{
const TUint32* pixelPtr = PixelAddress(aX,aY);
if (iOrientation == EOrientationNormal)
Mem::Copy(aBuffer,pixelPtr,aLength << 2);
else
{
const TInt pixelPtrInc = PixelAddressIncrement();
TUint32* bufferPtr = static_cast <TUint32*> (aBuffer);
const TUint32* bufferPtrLimit = bufferPtr + aLength;
while (bufferPtr < bufferPtrLimit)
{
*bufferPtr++ = *pixelPtr;
pixelPtr += pixelPtrInc;
}
}
}
TRgb CDrawThirtyTwoBppBitmapCommon::ReadRgbNormal(TInt aX,TInt aY) const
{
return RgbColor(*PixelAddress(aX,aY));
}
void CDrawThirtyTwoBppBitmapCommon::ShadowArea(const TRect& aRect)
{
const TRect rect(DeOrientate(aRect));
__ASSERT_DEBUG(rect.iTl.iX>=0 && rect.iBr.iX<=iSize.iWidth,Panic(EScreenDriverPanicOutOfBounds));
__ASSERT_DEBUG(rect.iTl.iY>=0 && rect.iBr.iY<=iSize.iHeight,Panic(EScreenDriverPanicOutOfBounds));
TUint32* pixelPtr = PixelAddress(rect.iTl.iX,rect.iTl.iY);
TUint32* pixelRowPtrLimit = pixelPtr + (rect.Height() * iScanLineWords);
TUint32* pixelRowPtr = pixelPtr;
TUint32* pixelPtrLimit = pixelPtr + rect.Width();
if (iShadowMode & EFade)
{
#if !defined(SYMBIAN_USE_FAST_FADING)
const TInt wordFadeMapOffset = ((iFadeMapOffset & 0xff) << 16) | (iFadeMapOffset & 0xff);
#endif
while (pixelRowPtr < pixelRowPtrLimit)
{
TUint32* tempPixelPtr = pixelRowPtr;
while (tempPixelPtr < pixelPtrLimit)
{
#if defined(SYMBIAN_USE_FAST_FADING)
*tempPixelPtr++ = 0xff000000 | ((((*tempPixelPtr) >> 1) & ~0x00808080) + (SYMBIAN_USE_FAST_FADING));
#else
const TUint32 color = *tempPixelPtr;
const TInt rb = ((((color & 0x00ff00ff) * iFadeMapFactor) >> 8) + wordFadeMapOffset) & 0x00ff00ff;
const TInt g = ((((color & 0x0000ff00) * iFadeMapFactor) >> 16) + iFadeMapOffset) << 8;
*tempPixelPtr++ = 0xff000000 | rb | g;
#endif
}
pixelRowPtr += iScanLineWords;
pixelPtrLimit += iScanLineWords;
}
}
if (iShadowMode & EShadow)
{
pixelRowPtr = pixelPtr;
pixelPtrLimit = pixelPtr + rect.Width();
while (pixelRowPtr < pixelRowPtrLimit)
{
TUint32* tempPixelPtr = pixelRowPtr;
while (tempPixelPtr < pixelPtrLimit)
{
const TUint32 color = *tempPixelPtr;
const TInt r = (color & 0x00c00000) ? ((color & 0x00ff0000)-0x00400000) : 0;
const TInt g = (color & 0x0000c000) ? ((color & 0x0000ff00)-0x00004000) : 0;
const TInt b = (color & 0x000000c0) ? ((color & 0x000000ff)-0x00000040) : 0;
*tempPixelPtr++ = 0xff000000 | r | g | b;
}
pixelRowPtr += iScanLineWords;
pixelPtrLimit += iScanLineWords;
}
}
}
void CDrawThirtyTwoBppBitmapCommon::ShadowBuffer(TInt aLength,TUint32* aBuffer)
{
__ASSERT_DEBUG(aLength>0,Panic(EScreenDriverPanicZeroLength));
__ASSERT_DEBUG(aBuffer,Panic(EScreenDriverPanicNullPointer));
TUint32* limit = aBuffer + aLength;
while (aBuffer < limit)
Shadow(*aBuffer++);
}
void CDrawThirtyTwoBppBitmapCommon::WriteRgb(TInt aX,TInt aY,TRgb aColor)
{
TUint8* componentPtr = reinterpret_cast <TUint8*> (PixelAddress(aX,aY));
const TInt sourceAlpha = aColor.Alpha();
if (sourceAlpha==0)
return;
if(sourceAlpha != 0xff)
{
aColor = AlphaBlend(aColor.Red(), aColor.Green(), aColor.Blue(), TRgb(componentPtr[2], componentPtr[1], componentPtr[0]), sourceAlpha);
}
componentPtr[0] = TUint8(aColor.Blue());
componentPtr[1] = TUint8(aColor.Green());
componentPtr[2] = TUint8(aColor.Red());
}
void CDrawThirtyTwoBppBitmapCommon::WriteBinary(TInt aX,TInt aY,TUint32* aBuffer,TInt aLength,TInt aHeight,TRgb aColor)
{
const TInt sourceAlpha = aColor.Alpha();
if(sourceAlpha == 0)
return;
DeOrientate(aX,aY);
TInt pixelInc;
TInt rowInc;
switch(iOrientation)
{
case EOrientationNormal:
{
pixelInc = 1;
rowInc = iScanLineWords;
break;
}
case EOrientationRotated90:
{
pixelInc = iScanLineWords;
rowInc = -1;
break;
}
case EOrientationRotated180:
{
pixelInc = -1;
rowInc = -iScanLineWords;
break;
}
default: // EOrientationRotated270
{
pixelInc = -iScanLineWords;
rowInc = 1;
}
}
const TUint32* dataLimit = aBuffer + aHeight;
const TUint32 dataMaskLimit = (aLength < 32) ? 1 << aLength : 0;
TUint32* pixelPtr = PixelAddress(aX,aY);
if(sourceAlpha == 255) //we split code on two parts because of performance reasons
{
TInt color = Color(aColor);
while (aBuffer < dataLimit)
{
TUint32 dataWord = *aBuffer++;
TUint32 dataMask = 1;
TUint32* tempPixelPtr = pixelPtr;
while (dataMask != dataMaskLimit)
{
if(dataWord & dataMask)
{
*tempPixelPtr = color;
}
tempPixelPtr += pixelInc;
dataMask <<= 1;
}
pixelPtr += rowInc;
}
}
else //sourceAlpha != 255
{
const TUint32 sourceInternal=aColor.Internal();
const TUint32 s_rb = sourceInternal & 0x00FF00FF;
const TUint32 s_g = (sourceInternal & 0xFF00) >> 8;
const TUint32 mask2 = sourceAlpha | (sourceAlpha << 16);
while (aBuffer < dataLimit)
{
TUint32 dataWord = *aBuffer++;
TUint32 dataMask = 1;
TUint32* tempPixelPtr = pixelPtr;
while (dataMask != dataMaskLimit)
{
if (dataWord & dataMask)
{
BlendFromRBandG(tempPixelPtr,s_rb,s_g,sourceAlpha,mask2);
}
tempPixelPtr += pixelInc;
dataMask <<= 1;
}
pixelPtr += rowInc;
}
}
}
void CDrawThirtyTwoBppBitmapCommon::WriteBinaryOp(TInt aX,TInt aY,TUint32* aBuffer,TInt aLength,TInt aHeight,TRgb aColor,CGraphicsContext::TDrawMode aDrawMode)
{
if (aLength <= 0)
return;
DeOrientate(aX,aY);
TUint32* pixelPtr = PixelAddress(aX,aY);
const TUint32* dataPtrLimit = aBuffer + aHeight;
const TUint32 dataMaskLimit = (aLength < 32) ? 1 << aLength : 0;
TInt pixelInc;
TInt rowInc;
if (iOrientation == EOrientationNormal)
{
pixelInc = 1;
rowInc = iScanLineWords;
}
else if (iOrientation == EOrientationRotated90)
{
pixelInc = iScanLineWords;
rowInc = -1;
}
else if (iOrientation == EOrientationRotated180)
{
pixelInc = -1;
rowInc = -iScanLineWords;
}
else // EOrientationRotated270
{
pixelInc = -iScanLineWords;
rowInc = 1;
}
TInt color = Color(aColor);// & 0x00FFFFFF;
if (color != 0)
{
while (aBuffer < dataPtrLimit)
{
TUint32 dataWord = *aBuffer++;
TUint32 dataMask = 1;
TUint32* tempPixelPtr = pixelPtr;
while (dataMask != dataMaskLimit)
{
if(dataWord & dataMask)
{
if(aDrawMode==CGraphicsContext::EDrawModeXOR)
{
*tempPixelPtr ^= color;
}
else if(aDrawMode==CGraphicsContext::EDrawModeAND)
{
*tempPixelPtr &= color;
}
else if(aDrawMode==CGraphicsContext::EDrawModeOR)
{
*tempPixelPtr |= color;
}
}
tempPixelPtr += pixelInc;
dataMask <<= 1;
}
pixelPtr += rowInc;
}
}
else if (aDrawMode == CGraphicsContext::EDrawModeAND)
{
while (aBuffer < dataPtrLimit)
{
TUint32 dataWord = *aBuffer++;
TUint32 dataMask = 1;
TUint32* tempPixelPtr = pixelPtr;
while (dataMask != dataMaskLimit)
{
if(dataWord & dataMask)
{
*tempPixelPtr = 0;
}
tempPixelPtr += pixelInc;
dataMask <<= 1;
}
pixelPtr += rowInc;
}
}
}
void CDrawThirtyTwoBppBitmapCommon::WriteBinaryLineVertical(TInt aX,TInt aY,TUint32* aBuffer,TInt aHeight,TRgb aColor,TBool aUp)
{
const TInt sourceAlpha = aColor.Alpha();
if(sourceAlpha == 0)
return;
DeOrientate(aX,aY);
TInt scanlineWordLength;
if (iOrientation == EOrientationNormal)
scanlineWordLength = iScanLineWords;
else if (iOrientation == EOrientationRotated90)
scanlineWordLength = -1;
else if (iOrientation == EOrientationRotated180)
scanlineWordLength = -iScanLineWords;
else // EOrientationRotated270
scanlineWordLength = 1;
if (aUp)
scanlineWordLength = -scanlineWordLength;
TUint32* pixelPtr = PixelAddress(aX,aY);
const TUint32* pixelPtrLimit = pixelPtr + (aHeight * scanlineWordLength);
TUint32 dataWord = *aBuffer;
TUint32 dataMask = 1;
if(sourceAlpha == 255) //we split code on two parts because of performance reasons
{
TInt color = Color(aColor);
while(pixelPtr != pixelPtrLimit)
{
if(!dataMask)
{
dataMask = 1;
aBuffer++;
dataWord = *aBuffer;
}
if(dataWord & dataMask)
{
*pixelPtr = color;
}
dataMask <<= 1;
pixelPtr += scanlineWordLength;
}
}
else //sourceAlpha != 255
{
const TUint32 sourceInternal=aColor.Internal();
const TUint32 s_rb = sourceInternal & 0x00FF00FF;
const TUint32 s_g = (sourceInternal & 0xFF00) >> 8;
const TUint32 mask2 = sourceAlpha | (sourceAlpha << 16);
while(pixelPtr != pixelPtrLimit)
{
if(!dataMask)
{
dataMask = 1;
aBuffer++;
dataWord = *aBuffer;
}
if(dataWord & dataMask)
{
BlendFromRBandG(pixelPtr, s_rb, s_g, sourceAlpha, mask2);
}
dataMask <<= 1;
pixelPtr += scanlineWordLength;
}
}
}
void CDrawThirtyTwoBppBitmapCommon::WriteLine(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer)
{
TUint32* pixelPtr = PixelAddress(aX,aY);
if (iOrientation == EOrientationNormal)
Mem::Copy(pixelPtr,aBuffer,aLength << 2);
else
{
const TInt pixelPtrInc = PixelAddressIncrement();
TUint32* bufferPtrLimit = aBuffer + aLength;
while (aBuffer < bufferPtrLimit)
{
*pixelPtr = *aBuffer++;
pixelPtr += pixelPtrInc;
}
}
}
void CDrawThirtyTwoBppBitmapCommon::WriteLineXOR(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer)
{
TUint32* pixelPtr = PixelAddress(aX,aY);
const TInt pixelPtrInc = PixelAddressIncrement();
TUint32* bufferPtrLimit = aBuffer + aLength;
while (aBuffer < bufferPtrLimit)
{
*pixelPtr ^= *aBuffer++;
pixelPtr += pixelPtrInc;
}
}
void CDrawThirtyTwoBppBitmapCommon::WriteLineAND(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer)
{
TUint32* pixelPtr = PixelAddress(aX,aY);
const TInt pixelPtrInc = PixelAddressIncrement();
TUint32* bufferPtrLimit = aBuffer + aLength;
while (aBuffer < bufferPtrLimit)
{
*pixelPtr &= *aBuffer++;
pixelPtr += pixelPtrInc;
}
}
void CDrawThirtyTwoBppBitmapCommon::WriteLineOR(TInt aX,TInt aY,TInt aLength,TUint32* aBuffer)
{
TUint32* pixelPtr = PixelAddress(aX,aY);
const TInt pixelPtrInc = PixelAddressIncrement();
TUint32* bufferPtrLimit = aBuffer + aLength;
while (aBuffer < bufferPtrLimit)
{
*pixelPtr |= *aBuffer++;
pixelPtr += pixelPtrInc;
}
}
/**
MAlphaBlend::WriteRgbAlphaLine() implementation.
@see MAlphaBlend::WriteRgbAlphaLine()
*/
void CDrawThirtyTwoBppBitmapCommon::WriteRgbAlphaLine(TInt aX, TInt aY, TInt aLength,
const TUint8* aRgbBuffer,
const TUint8* aMaskBuffer,
MAlphaBlend::TShadowing aShadowing,
CGraphicsContext::TDrawMode /*aDrawMode*/)
{
DeOrientate(aX,aY);
TUint32* pixelPtr = PixelAddress(aX,aY);
const TInt pixelPtrInc = PixelAddressIncrement();
const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength;
while (aMaskBuffer < maskBufferPtrLimit)
{
TRgb srcColor(aRgbBuffer[2],aRgbBuffer[1],aRgbBuffer[0]);// !! we don't have any alpha information for the source, so assume opaque
if(aMaskBuffer[0])
{
if(aShadowing == MAlphaBlend::EShdwBefore)
{
Shadow(srcColor);
}
TUint8* componentPtr = reinterpret_cast <TUint8*> (pixelPtr);
if(aMaskBuffer[0] != 0xff)
{
srcColor = AlphaBlend(srcColor.Red(), srcColor.Green(), srcColor.Blue(), TRgb(componentPtr[2], componentPtr[1], componentPtr[0]), aMaskBuffer[0]);
}
if(aShadowing == MAlphaBlend::EShdwAfter)
{
Shadow(srcColor);
}
MapColorToUserDisplayMode(srcColor);
componentPtr[0] = TUint8(srcColor.Blue());
componentPtr[1] = TUint8(srcColor.Green());
componentPtr[2] = TUint8(srcColor.Red());
}
pixelPtr += pixelPtrInc;
aRgbBuffer += 4;
aMaskBuffer++;
}
}
void CDrawThirtyTwoBppBitmapCommon::WriteRgbMulti(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
{
TUint32* pixelPtr = PixelAddress(aX,aY);
TUint32* pixelRowPtrLimit = pixelPtr + (aHeight * iScanLineWords);
TInt color = Color(aColor);
while (pixelPtr < pixelRowPtrLimit)
{
MemFillTUint32(pixelPtr, aLength, color);
pixelPtr += iScanLineWords;
}
}
void CDrawThirtyTwoBppBitmapCommon::WriteRgbMultiXOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
{
TUint32* pixelPtr = PixelAddress(aX,aY);
TUint32* pixelPtrLimit = pixelPtr + aLength;
TUint32* pixelRowPtrLimit = pixelPtr + (aHeight * iScanLineWords);
TInt color = Color(aColor);
while (pixelPtr < pixelRowPtrLimit)
{
for (TUint32* tempPixelPtr = pixelPtr; tempPixelPtr < pixelPtrLimit; tempPixelPtr++)
{
*tempPixelPtr ^= color;
}
pixelPtr += iScanLineWords;
pixelPtrLimit += iScanLineWords;
}
}
void CDrawThirtyTwoBppBitmapCommon::WriteRgbMultiAND(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
{
TUint32* pixelPtr = PixelAddress(aX,aY);
TUint32* pixelPtrLimit = pixelPtr + aLength;
TUint32* pixelRowPtrLimit = pixelPtr + (aHeight * iScanLineWords);
TInt color = Color(aColor);
while (pixelPtr < pixelRowPtrLimit)
{
for (TUint32* tempPixelPtr = pixelPtr; tempPixelPtr < pixelPtrLimit; tempPixelPtr++)
{
*tempPixelPtr &= color;
}
pixelPtr += iScanLineWords;
pixelPtrLimit += iScanLineWords;
}
}
void CDrawThirtyTwoBppBitmapCommon::WriteRgbMultiOR(TInt aX,TInt aY,TInt aLength,TInt aHeight,TRgb aColor)
{
TUint32* pixelPtr = PixelAddress(aX,aY);
TUint32* pixelPtrLimit = pixelPtr + aLength;
TUint32* pixelRowPtrLimit = pixelPtr + (aHeight * iScanLineWords);
TInt color = Color(aColor);
while (pixelPtr < pixelRowPtrLimit)
{
for (TUint32* tempPixelPtr = pixelPtr; tempPixelPtr < pixelPtrLimit; tempPixelPtr++)
{
*tempPixelPtr |= color;
}
pixelPtr += iScanLineWords;
pixelPtrLimit += iScanLineWords;
}
}
inline TUint32 OptimizedBlend32(TInt aPrimaryRed,TInt aPrimaryGreen,TInt aPrimaryBlue,TUint32 aSecondary,TUint8 aAlphaValue)
{
__ASSERT_DEBUG(!(aPrimaryRed>>8) && !(aPrimaryGreen>>8) && !(aPrimaryBlue>>8) && !(aAlphaValue>>8),
Panic(EScreenDriverPanicAlphaBlendInvariant));
if(aAlphaValue == 0xff)
{
return (aPrimaryBlue + (aPrimaryGreen<<8) + (aPrimaryRed<<16)) | 0xff000000;
}
else
{
const TUint32 alphaValue = (aAlphaValue << 8) + aAlphaValue;
const TInt r2 = (aSecondary & 0x00ff0000) >> 16;
const TInt g2 = (aSecondary & 0x0000ff00) >> 8;
const TInt b2 = aSecondary & 0x000000ff;
const TInt r3 = ((alphaValue * (aPrimaryRed - r2)) >> 16) + r2;
const TInt g3 = ((alphaValue * (aPrimaryGreen - g2)) >> 16) + g2;
const TInt b3 = ((alphaValue * (aPrimaryBlue - b2)) >> 16) + b2;
return (b3 & 0xFF) | ((g3<<8) & 0xFF00) | ((r3<<16) & 0xFF0000) | 0xFF000000;
}
}
void CDrawThirtyTwoBppBitmapCommon::WriteRgbAlphaMulti(TInt aX,TInt aY,TInt aLength,TRgb aColor,const TUint8* aMaskBuffer)
{
const TUint32 sourceAlpha = aColor.Alpha();
if (sourceAlpha==0 || aLength<=0)
return;
DeOrientate(aX,aY);
TUint32* pixelPtr = PixelAddress(aX,aY);
const TInt pixelPtrInc = PixelAddressIncrement();
const TUint8* maskBufferPtrLimit = aMaskBuffer + aLength;
if (iShadowMode)
Shadow(aColor);
const TUint32 sourceInternal=aColor.Internal();
const TUint32 s_rb = sourceInternal & 0x00FF00FF;
const TUint32 s_g = (sourceInternal & 0xFF00) >> 8;
if (sourceAlpha==0xFF)
{
while (aMaskBuffer < maskBufferPtrLimit)
{
const TUint32 maskAlpha=*aMaskBuffer;
if (maskAlpha)
{
if (maskAlpha==0xFF)
*pixelPtr = sourceInternal;
else
BlendFromRBandG(pixelPtr,s_rb,s_g,maskAlpha,maskAlpha|(maskAlpha<<16));
}
pixelPtr += pixelPtrInc;
aMaskBuffer++;
}
}
else
{
while (aMaskBuffer < maskBufferPtrLimit)
{
const TUint32 maskAlpha=*aMaskBuffer;
if (maskAlpha)
{
TUint blendAlpha = sourceAlpha;
if (maskAlpha!=0xFF)
blendAlpha=((maskAlpha+1) * sourceAlpha)>>8;
BlendFromRBandG(pixelPtr,s_rb,s_g,blendAlpha,blendAlpha|(blendAlpha<<16));
}
pixelPtr += pixelPtrInc;
aMaskBuffer++;
}
}
}
void CDrawThirtyTwoBppBitmapCommon::MapColorToUserDisplayMode(TRgb& aColor)
{
const TInt alpha = aColor.Alpha();
switch (iUserDispMode)
{
case EGray2:
aColor = TRgb::_Gray2(aColor._Gray2());
break;
case EGray4:
aColor = TRgb::_Gray4(aColor._Gray4());
break;
case EGray16:
aColor = TRgb::_Gray16(aColor._Gray16());
break;
case EGray256:
aColor = TRgb::_Gray256(aColor._Gray256());
break;
case EColor16:
aColor = TRgb::Color16(aColor.Color16());
break;
case EColor256:
aColor = TRgb::Color256(aColor.Color256());
break;
case EColor4K:
aColor = TRgb::_Color4K(aColor._Color4K());
break;
case EColor64K:
aColor = TRgb::_Color64K(aColor._Color64K());
break;
default:
break;
}
aColor.SetAlpha(alpha);
}
void CDrawThirtyTwoBppBitmapCommon::MapBufferToUserDisplayMode(TInt aLength,TUint32* aBuffer)
{
const TUint32* bufferLimit = aBuffer + aLength;
const TUint16* nTable = PtrTo16BitNormalisationTable();
TRgb color;
switch (iUserDispMode)
{
case EGray2:
while (aBuffer < bufferLimit)
{
color.SetInternal(PMA2NonPMAPixel(*aBuffer, nTable));
color = TRgb::_Gray2(color._Gray2());
*aBuffer++ = color.Internal();
}
break;
case EGray4:
while (aBuffer < bufferLimit)
{
color.SetInternal(PMA2NonPMAPixel(*aBuffer, nTable));
color = TRgb::_Gray4(color._Gray4());
*aBuffer++ = color.Internal();
}
break;
case EGray16:
while (aBuffer < bufferLimit)
{
color.SetInternal(PMA2NonPMAPixel(*aBuffer, nTable));
color = TRgb::_Gray16(color._Gray16());
*aBuffer++ = color.Internal();
}
break;
case EGray256:
while (aBuffer < bufferLimit)
{
color.SetInternal(PMA2NonPMAPixel(*aBuffer, nTable));
color = TRgb::_Gray256(color._Gray256());
*aBuffer++ = color.Internal();
}
break;
case EColor16:
while (aBuffer < bufferLimit)
{
color.SetInternal(PMA2NonPMAPixel(*aBuffer, nTable));
color = TRgb::Color16(color.Color16());
*aBuffer++ = color.Internal();
}
break;
case EColor256:
while (aBuffer < bufferLimit)
{
color.SetInternal(PMA2NonPMAPixel(*aBuffer, nTable));
color = TRgb::Color256(color.Color256());
*aBuffer++ = color.Internal();
}
break;
case EColor4K:
while (aBuffer < bufferLimit)
{
color.SetInternal(PMA2NonPMAPixel(*aBuffer, nTable));
color = TRgb::_Color4K(color._Color4K());
*aBuffer++ = color.Internal();
}
break;
case EColor64K:
while (aBuffer < bufferLimit)
{
color.SetInternal(PMA2NonPMAPixel(*aBuffer, nTable));
color = TRgb::_Color64K(color._Color64K());
*aBuffer++ = color.Internal();
}
break;
default:
break;
}
}
/**
Implementation for CFbsDrawDevice::GetInterface().
Retrieves a pointer to a specified interface of CFbsDrawDevice implementation.
@param aInterfaceId Interface identifier of the interface to be retrieved.
@param aInterface Address of variable that retrieves the specified interface.
@return KErrNone If the interface is supported, KErrNotSupported otherwise.
*/
TInt CDrawThirtyTwoBppBitmapCommon::GetInterface(TInt aInterfaceId, TAny*& aInterface)
{
aInterface = NULL;
TInt ret = KErrNotSupported;
if (aInterfaceId == KFastBlit2InterfaceID)
{
aInterface = static_cast<MFastBlit2*>(this);
ret = KErrNone;
}
else
return CDrawBitmap::GetInterface(aInterfaceId, aInterface);
return ret;
}
/**
CDrawThirtyTwoBppBitmapCommon::WriteBitmapBlock() implementation.
@internalTechnology
@see MFastBlit2::WriteBitmapBlock()
*/
TInt CDrawThirtyTwoBppBitmapCommon::WriteBitmapBlock(const TPoint& aDest,
CFbsDrawDevice* aSrcDrawDevice,
const TRect& aSrcRect)
{
__ASSERT_DEBUG(aSrcDrawDevice && ((aSrcDrawDevice->DisplayMode()==EColor16MU) || (aSrcDrawDevice->DisplayMode()==EColor16MA) ||(aSrcDrawDevice->DisplayMode()==EColor16MAP)), Panic(EScreenDriverPanicInvalidParameter));
TAny* interface=NULL;
TInt ret = aSrcDrawDevice->GetInterface(KFastBlit2InterfaceID, interface);
if (ret != KErrNone)
{
return KErrNotSupported;
}
TAny* interface1=NULL;
ret = aSrcDrawDevice->GetInterface(KScalingSettingsInterfaceID, interface1);
if(ret != KErrNone || (interface1 && !reinterpret_cast<MScalingSettings*>(interface1)->IsScalingOff()))
{
return KErrNotSupported;
}
ret = aSrcDrawDevice->GetInterface(KOrientationInterfaceID, interface1);
if(ret != KErrNone || (interface1 && reinterpret_cast<MDrawDeviceOrientation*>(interface1)->Orientation() != 0))
{
return KErrNotSupported;
}
ret = aSrcDrawDevice->GetInterface(KDrawDeviceOriginInterfaceID, interface1);
if(ret != KErrNone)
{
return KErrNotSupported;
}
if(interface1)
{
TPoint pt;
reinterpret_cast<MDrawDeviceOrigin*>(interface1)->Get(pt);
if(pt.iX != 0 || pt.iY != 0)
{
return KErrNotSupported;
}
}
const TUint32* srcBase = reinterpret_cast<MFastBlit2*>(interface)->Bits();
__ASSERT_DEBUG(srcBase!=NULL, Panic(EScreenDriverPanicInvalidParameter));
TInt srcStride = aSrcDrawDevice->ScanLineBytes();
__ASSERT_DEBUG((srcStride&3)==0, Panic(EScreenDriverPanicInvalidParameter)); // stride is assumed to be a multiple of 4
TSize srcSize = aSrcDrawDevice->SizeInPixels();
return WriteBitmapBlock(aDest, srcBase, srcStride, srcSize, aSrcRect);
}
/**
CDrawThirtyTwoBppBitmapCommon::WriteBitmapBlock() implementation.
@internalTechnology
@see MFastBlit2::WriteBitmapBlock()
*/
TInt CDrawThirtyTwoBppBitmapCommon::WriteBitmapBlock(const TPoint& aDest,
const TUint32* aSrcBase,
TInt aSrcStride,
const TSize& aSrcSize,
const TRect& aSrcRect)
{
__ASSERT_DEBUG(aSrcBase, Panic(EScreenDriverPanicInvalidParameter));
__ASSERT_DEBUG((aSrcStride&3)==0, Panic(EScreenDriverPanicInvalidParameter));
__ASSERT_DEBUG(iBits, Panic(EScreenDriverPanicInvalidPointer));
if (iShadowMode!=NULL ||
(iUserDispMode!=NULL && iUserDispMode!=iDispMode) ||
iOrientation!=EOrientationNormal ||
!IsScalingOff() ||
!iOriginIsZero)
{
return KErrNotSupported;
}
__ASSERT_DEBUG(aSrcRect.iTl.iX >= 0, Panic(EScreenDriverPanicOutOfBounds));
__ASSERT_DEBUG(aSrcRect.iTl.iY >= 0, Panic(EScreenDriverPanicOutOfBounds));
__ASSERT_DEBUG(aSrcRect.iBr.iX <= aSrcSize.iWidth, Panic(EScreenDriverPanicOutOfBounds));
__ASSERT_DEBUG(aSrcRect.iBr.iY <= aSrcSize.iHeight, Panic(EScreenDriverPanicOutOfBounds));
__ASSERT_DEBUG(aDest.iX >= 0, Panic(EScreenDriverPanicOutOfBounds));
__ASSERT_DEBUG(aDest.iY >= 0, Panic(EScreenDriverPanicOutOfBounds));
__ASSERT_DEBUG((aDest.iX + aSrcRect.Width()) <= SizeInPixels().iWidth, Panic(EScreenDriverPanicOutOfBounds));
__ASSERT_DEBUG((aDest.iY + aSrcRect.Height()) <= SizeInPixels().iHeight, Panic(EScreenDriverPanicOutOfBounds));
const TInt srcStrideWords=aSrcStride >> 2;
const TInt dstStrideWords=iScanLineWords;
if (aSrcSize.iWidth == aSrcRect.Width() &&
aSrcSize.iWidth == SizeInPixels().iWidth &&
srcStrideWords == dstStrideWords)
{
// Optimum case - one memcpy
__ASSERT_DEBUG(aSrcRect.iTl.iX==0 && aDest.iX==0, Panic(EScreenDriverPanicInvalidParameter)); // this is implied by the above conditions
const TUint32* srcPtr = aSrcBase + (iScanLineWords * aSrcRect.iTl.iY);
TUint32* dstPtr = iBits + (iScanLineWords * aDest.iY);
const TInt length = aSrcStride * aSrcRect.Height();
Mem::Move(dstPtr, srcPtr, length);
return KErrNone;
}
// Sub-optimal case - one memcpy per line
const TUint32* srcPtr = aSrcBase + (srcStrideWords * aSrcRect.iTl.iY) + aSrcRect.iTl.iX;
TUint32* dstPtr = iBits + (dstStrideWords * aDest.iY ) + aDest.iX;
const TInt length = aSrcRect.Width() << 2;
TInt lines = aSrcRect.Height();
while (lines--)
{
Mem::Move(dstPtr, srcPtr, length);
srcPtr+=srcStrideWords;
dstPtr+=dstStrideWords;
}
return KErrNone;
}
/**
CDrawThirtyTwoBppBitmapCommon::Bits() implementation.
@internalTechnology
@see MFastBlit2::Bits()
*/
const TUint32* CDrawThirtyTwoBppBitmapCommon::Bits() const
{
return iBits;
}