Revise some of the compositor performance improvements to improve correctness.
Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm.
Move transparency type simplification further up the composition code.
Remove some unnecessary fields.
Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).
// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@test
*/
TARGET egltestref.dll
TARGETTYPE DLL
UID 0x1000008d 0xA000E617
VENDORID 0x70000001
CAPABILITY All -Tcb
OS_LAYER_SYSTEMINCLUDE_SYMBIAN
USERINCLUDE ../inc
SOURCEPATH ../src
SOURCE egltestrefstep.cpp
SOURCE egltest_reference.cpp
SOURCEPATH ../scripts
DOCUMENT egltest_t_reference.script
LIBRARY euser.lib
LIBRARY libEGL.lib
LIBRARY testexecuteutils.lib
LIBRARY tgraphicsharness.lib
LIBRARY egltestcommon.lib
DEFFILE egltestref.def
SMPSAFE