egl/egltest/inc/egltestserver.h
author Matt Plumtree <matt.plumtree@nokia.com>
Fri, 23 Apr 2010 17:57:02 +0100
branchNewGraphicsArchitecture
changeset 39 a4b63488e0b0
parent 0 5d03bc08d59c
permissions -rw-r--r--
Revise some of the compositor performance improvements to improve correctness. Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm. Move transparency type simplification further up the composition code. Remove some unnecessary fields. Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).

// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

/**
 @file
 @test
*/

#ifndef EGLTESTSERVER_H
#define EGLTESTSERVER_H

#include <test/testexecuteserverbase.h>

// Entry point
GLDEF_C TInt E32Main(void);

/**
CTestEGLServer	Server encapsulates the functionality required to execute Test Execute based test cases for the EGL component.
*/
class CTestEGLServer : public CTestServer
	{
public:
	static CTestEGLServer* NewL();
	
	virtual CTestStep* CreateTestStep(const TDesC& aStepName);
	};

#endif	// EGLTESTSERVER_H