Revise some of the compositor performance improvements to improve correctness.
Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm.
Move transparency type simplification further up the composition code.
Remove some unnecessary fields.
Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).
// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
//
PRINT Run CreatePixmapSurface tests
//
LOAD_SUITE egltestserver
// CreatePixmapSurface tests
RUN_TEST_STEP 100 egltestserver CreatePixmapSurface_RSgImage_Negative_RSgImage_NotInitialised
RUN_TEST_STEP 100 egltestserver CreatePixmapSurface_Negative_Invalid_Pixmap_Type
RUN_TEST_STEP 100 egltestserver CreatePixmapSurface_Alpha_bit_RSgImage
RUN_TEST_STEP 100 egltestserver CreatePixmapSurface_RSgImage_Positive_MantadoryFormatUsageSupport