graphicsaccelaration/vgi/group/bld.inf
author Matt Plumtree <matt.plumtree@nokia.com>
Fri, 23 Apr 2010 17:57:02 +0100
branchNewGraphicsArchitecture
changeset 39 a4b63488e0b0
parent 7 b89ec83ec7e1
permissions -rw-r--r--
Revise some of the compositor performance improvements to improve correctness. Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm. Move transparency type simplification further up the composition code. Remove some unnecessary fields. Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).

/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies). 
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: 
*	 This file provides the information required for building the
*    whole of a libVGI.
*
*/


#include <platform_paths.hrh>

PRJ_EXPORTS
../inc/vg/vgcontext.h     OS_LAYER_PLATFORM_EXPORT_PATH(vg/vgcontext.h)
../inc/vg/vgcontext_symbian.h     OS_LAYER_PLATFORM_EXPORT_PATH(vg/vgcontext_symbian.h)
../rom/libvgi.iby CORE_OS_LAYER_IBY_EXPORT_PATH(libvgi.iby)

PRJ_MMPFILES
//libvgi.mmp