Revise some of the compositor performance improvements to improve correctness.
Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm.
Move transparency type simplification further up the composition code.
Remove some unnecessary fields.
Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).
/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
* This is the project specification file for libVGI.
* Initial content was generated by Series 60 AppWizard.
*
*
*/
#include <platform_paths.hrh>
TARGET libvgi.dll
TARGETTYPE dll
UID 0x1000008d 0x0ede0f2d
VENDORID VID_DEFAULT
CAPABILITY CAP_GENERAL_DLL
ALWAYS_BUILD_AS_ARM
OPTION ARMCC --restrict
OPTION_REPLACE ARMCC --cpu 5TE -O3 -Otime
SOURCEPATH ../src
SOURCE vgi.cpp
USERINCLUDE ../inc
SYSTEMINCLUDE /epoc32/include/libc
OS_LAYER_SYSTEMINCLUDE
LIBRARY estlib.lib
LIBRARY euser.lib
deffile libvgi.def