graphicscomposition/surfaceupdate/tsrc/tredrawhandler.h
author Matt Plumtree <matt.plumtree@nokia.com>
Fri, 23 Apr 2010 17:57:02 +0100
branchNewGraphicsArchitecture
changeset 39 a4b63488e0b0
parent 0 5d03bc08d59c
permissions -rw-r--r--
Revise some of the compositor performance improvements to improve correctness. Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm. Move transparency type simplification further up the composition code. Remove some unnecessary fields. Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).

// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//



/**
 @file
 @test
 @internalComponent - Internal Symbian test code 
*/

#ifndef __TREDRAWHANDLER_H__
#define __TREDRAWHANDLER_H__

#include <e32base.h>

class RWsSession;

/**
 * The class will listen all redraw commands associated with any of the test windows.
 * It will ask the windows to update themselves.
 */
class CTRedrawHandler : public CActive
	{
public:
	CTRedrawHandler(RWsSession& aWs);
	virtual ~CTRedrawHandler();
	void Start();
private:
	void RunL();
	void DoCancel();
	TInt RunError(TInt aError);
private:
	RWsSession& iWs;
	};
	
#endif //__TREDRAWHANDLER_H__