Revise some of the compositor performance improvements to improve correctness.
Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm.
Move transparency type simplification further up the composition code.
Remove some unnecessary fields.
Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).
// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include "tsurfacehelper.h"
#include <w32std.h>
CSurfaceHelper* CSurfaceHelper::NewL()
{
CSurfaceHelper* helper = new(ELeave)CSurfaceHelper;
CleanupStack::PushL(helper);
helper->ConstructL();
CleanupStack::Pop(helper);
return helper;
}
CSurfaceHelper::~CSurfaceHelper()
{
DestroySurfaces();
iSurfaces.Close();
iManager.Close();
}
/**
* Load logical device and open a surface manager
*/
void CSurfaceHelper::ConstructL()
{
TInt res = iManager.Open();
if (res != KErrNone)
{
User::Leave(res);
}
}
/**
* Create the surface with the given parameters.
* The surface will be owned by the instance of this class
*/
TSurfaceId CSurfaceHelper::CreateSurfaceL(const TSize& aSize, TUidPixelFormat aPixelFormat, TInt aStride, TInt aBuffers)
{
RSurfaceManager::TSurfaceCreationAttributesBuf bf;
RSurfaceManager::TSurfaceCreationAttributes& b = bf();
b.iSize.iWidth = aSize.iWidth;
b.iSize.iHeight = aSize.iHeight;
b.iBuffers = aBuffers; // number of buffers in the surface
b.iPixelFormat = aPixelFormat;
b.iStride = aStride; // Number of bytes between start of one line and start of next
b.iOffsetToFirstBuffer = 0; // way of reserving space before the surface pixel data
b.iAlignment = 4; // alignment, 1,2,4,8 byte aligned
b.iContiguous = EFalse;
b.iMappable = ETrue;
TSurfaceId surface = TSurfaceId::CreateNullId();
User::LeaveIfError(iManager.CreateSurface(bf, surface));
iSurfaces.AppendL(surface);
return surface;
}
/**
* Destroy all surfaces wich have been created by the instance of this class
*/
void CSurfaceHelper::DestroySurfaces()
{
TInt numSurfaces = iSurfaces.Count();
for (TInt index = 0; index < numSurfaces; index++)
{
TSurfaceId surfaceId = iSurfaces[index];
TInt err = iManager.CloseSurface(surfaceId);
__ASSERT_DEBUG(err ==KErrNone, User::Panic(_L("CSurfaceHelper::DestroySurfaces"), err));
}
iSurfaces.Reset();
}
/**
Fill a rectangle on the given surface.
@param aSurface The surface to be filled.
@param aStartPos Where to place the rectangle.
@param aSize Size of the rectangle.
@param aColor The colour to fill it with.
*/
void CSurfaceHelper::FillRectangleL(const TSurfaceId& aSurface, const TPoint& aStartPos, const TSize& aSize, const TRgb& aColor)
{
RSurfaceManager::TInfoBuf infoBuf;
RSurfaceManager::TSurfaceInfoV01& info = infoBuf();
User::LeaveIfError(iManager.SurfaceInfo(aSurface, infoBuf));
TUint32 color = 0;
if (info.iSize.iHeight<0 || info.iSize.iWidth<0 || info.iStride<0)
{
User::Leave(KErrCorrupt);
}
if (info.iSize.iHeight==0 || info.iSize.iWidth==0 || info.iStride==0)
{
User::Leave(KErrNotReady);
}
switch (info.iPixelFormat)
{
case EUidPixelFormatXRGB_8888:
{
color = aColor.Color16MU();
#ifdef ALPHA_FIX_24BIT
color |= ((ALPHA_FIX_24BIT)&0xff)<<24;
#endif
break;
}
case EUidPixelFormatARGB_8888:
{
color = aColor.Color16MA();
break;
}
case EUidPixelFormatARGB_8888_PRE:
{
color = aColor.Color16MAP();
break;
}
case EUidPixelFormatRGB_565:
{
color = aColor.Color64K();
break;
}
default:
{
User::Leave(KErrNotSupported);
break;
}
}
RChunk chunk;
User::LeaveIfError(iManager.MapSurface(aSurface, chunk));
CleanupClosePushL(chunk);
TUint8* surfacePtr = chunk.Base();
// Check for out of bounds
TBool validRect = ETrue;
TInt surfaceWidth = info.iSize.iWidth;
TInt surfaceHeight = info.iSize.iHeight;
// Width and Height
if ((aStartPos.iX + aSize.iWidth) > surfaceWidth)
{
validRect = EFalse;
}
if ((aStartPos.iY + aSize.iHeight) > surfaceHeight)
{
validRect = EFalse;
}
// Starting position
if ((aStartPos.iX < 0) || (aStartPos.iY < 0))
{
validRect = EFalse;
}
if (!validRect)
{
User::Leave(KErrOverflow);
}
if (info.iPixelFormat == EUidPixelFormatRGB_565)
{//2 bytes per pixel
if ( info.iSize.iWidth*2>info.iStride)
{
User::Leave(KErrOverflow);
}
TInt offset;
User::LeaveIfError(iManager.GetBufferOffset(aSurface, 0, offset));
TUint16* ptr = reinterpret_cast<TUint16*>(surfacePtr + offset);
// Fill the rectangle
TInt yPos = aStartPos.iY;
TInt xPos = aStartPos.iX;
for (TInt yy = 0; yy < aSize.iHeight; ++yy)
{
ptr = reinterpret_cast<TUint16*>(surfacePtr + (yPos*info.iStride));
for (TInt xx = 0; xx < aSize.iWidth; ++xx)
{
ptr[xPos] = color;
xPos++;
}
xPos = aStartPos.iX;
yPos++;
}
}
else
{
if ( info.iSize.iWidth*4>info.iStride)
{
User::Leave(KErrOverflow);
}
TInt offset;
User::LeaveIfError(iManager.GetBufferOffset(aSurface, 0, offset));
TUint32* ptr = reinterpret_cast<TUint32*>(surfacePtr + offset);
// Fill the rectangle
TInt yPos = aStartPos.iY;
TInt xPos = aStartPos.iX;
for (TInt yy = 0; yy < aSize.iHeight; ++yy)
{
ptr = reinterpret_cast<TUint32*>(surfacePtr+(yPos*info.iStride));
for (TInt xx = 0; xx < aSize.iWidth; ++xx)
{
ptr[xPos] = color;
xPos++;
}
xPos = aStartPos.iX;
yPos++;
}
}
CleanupStack::PopAndDestroy(&chunk);
}