Revise some of the compositor performance improvements to improve correctness.
Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm.
Move transparency type simplification further up the composition code.
Remove some unnecessary fields.
Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).
// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@test
@internalComponent - Internal Symbian test code
*/
#if !defined(__TFONTSELECT_H__)
#define __TFONTSELECT_H__
#include <test/testexecutestepbase.h>
#include "TGraphicsHarness.h"
class CTFontSelect : public CTGraphicsBase
{
public:
CTFontSelect(CTestStep* aStep);
~CTFontSelect();
void ConstructL();
protected:
//from CTGraphicsStep
virtual void RunTestCaseL(TInt aCurTestCase);
private:
void DoFontSelectTestsL();
private:
CFbsFont* iFont1;
CFbsFont* iFont2;
CFbsFont* iFont3;
CFbsBitGc* iGc;
CFbsScreenDevice* iDevice;
};
class CTFontSelectStep : public CTGraphicsStep
{
public:
CTFontSelectStep();
protected:
//from CTGraphicsStep
virtual CTGraphicsBase* CreateTestL();
virtual void TestSetupL();
virtual void TestClose();
};
_LIT(KTFontSelectStep,"TFontSelect");
#endif // __TFONTSELECT_H__