Revise some of the compositor performance improvements to improve correctness.
Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm.
Move transparency type simplification further up the composition code.
Remove some unnecessary fields.
Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).
// Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __PALETTE_H__
#define __PALETTE_H__
#include <e32base.h>
class TColor256Util;
class DynamicPalette
/** Hooks to allow dynamic palette switching in 256 colour mode.
TRgb::Color256() transparently invokes hooks in this class. The behaviour
of the system can be customized by replacing the implementation in palette.dll
with device-specific functionality to switch the colour palette at run-time.
@publishedAll
@released
*/
{
public:
/** Stores the index values of the palettes defined. This enum may be as
short or as long as desired - there is no requirement that the size of the
enum in any given implementation be limited to the five sample values given
in this example implementation. */
enum TIndex
{
/** A palette index number. */
EIndex0,
/** A palette index number. */
EIndex1,
/** A palette index number. */
EIndex2,
/** A palette index number. */
EIndex4,
/** A palette index number. */
EIndex5,
};
IMPORT_C static const TColor256Util* DefaultColor256Util();
IMPORT_C static void SetColor256Util(TIndex aIndex);
IMPORT_C static const TUint32* Color16array();
IMPORT_C static const TUint8* Color16inverse();
};
#endif