graphicsdeviceinterface/colourpalette/src/palette.cpp
author Matt Plumtree <matt.plumtree@nokia.com>
Fri, 23 Apr 2010 17:57:02 +0100
branchNewGraphicsArchitecture
changeset 39 a4b63488e0b0
parent 0 5d03bc08d59c
permissions -rw-r--r--
Revise some of the compositor performance improvements to improve correctness. Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm. Move transparency type simplification further up the composition code. Remove some unnecessary fields. Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).

// Copyright (c) 2002-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

#include "palette.h"
#include "rgbarray.h"


EXPORT_C const TUint32* DynamicPalette::Color16array()
	{
	return color16array;
	}

EXPORT_C const TUint8* DynamicPalette::Color16inverse()
	{
	return color16inverse;
	}

EXPORT_C const TColor256Util* DynamicPalette::DefaultColor256Util()
/** Returns the current system palette. Depending on the
implementation this value depends on the current color
scheme set using SetColorScheme.

@return   Current system palette. */
	{
	return &defaulTColor256Util;
	}

EXPORT_C void DynamicPalette::SetColor256Util(DynamicPalette::TIndex /*aScheme*/)
/** Switches the device to use the specified colour palette. 
	
The reference version provided does nothing, since only one palette is used 
in the reference implementation.
	
@param aIndex The index number of the colour palette to use. */
	{
	}