graphicsdeviceinterface/screendriver/smint/SCCOL.CPP
author Matt Plumtree <matt.plumtree@nokia.com>
Fri, 23 Apr 2010 17:57:02 +0100
branchNewGraphicsArchitecture
changeset 39 a4b63488e0b0
parent 0 5d03bc08d59c
permissions -rw-r--r--
Revise some of the compositor performance improvements to improve correctness. Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm. Move transparency type simplification further up the composition code. Remove some unnecessary fields. Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).

// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

#include <hal.h>
#include "scdraw.h"

/**
Constructs the CDrawScreenBitmap object.
@param aScreenNo Screen number. It will be used in HAL::Get() calls.
@param aBitmapAddress The screen memory address.
@param aSize Screen size
@return System-wide error codes, KErrNone if the construction was successfull.
*/
TInt CDrawScreenBitmap::ConstructScreen(TInt aScreenNo, TAny* aBitmapAddress,TSize aSize)
	{
    iScreenNo = aScreenNo;
	TInt ret = SCREEN_LAYOUT_BASE_BITMAP::Construct(aSize);
	if (ret != KErrNone)
		return ret;

	//fixup for emulating smaller screen
	TInt offset = 0;
	ret = HAL::Get(iScreenNo, HALData::EDisplayOffsetBetweenLines, offset);
	if (ret == KErrNone && (offset != aSize.iWidth))
		{
		iLongWidth = offset;
		iScanLineWords = iLongWidth / 4;
		User::Heap().Free(iScanLineBuffer);
		iScanLineBuffer = (TUint32*)(User::Heap().Alloc(offset));
		if(iScanLineBuffer == NULL)
			return KErrNoMemory;
		}
	//fixup for emulating smaller screen

	offset = 0; // Pass in display mode
	ret = HAL::Get(iScreenNo, HALData::EDisplayOffsetToFirstPixel,offset);
	iBits = (TUint32*)aBitmapAddress;
	iBits += offset / sizeof(TUint32);
	return ret;
	}

void CDrawScreenBitmap::SetDisplayMode(CFbsDrawDevice* aDrawDevice)
	{
	CopyOldSettings(aDrawDevice);
	}

void CDrawScreenBitmap::OrientationsAvailable(TBool aOrientation[4])
	{
	aOrientation[EOrientationNormal] = ETrue;
	aOrientation[EOrientationRotated90] = ETrue;
	aOrientation[EOrientationRotated180] = ETrue;
	aOrientation[EOrientationRotated270] = ETrue;
	}

TBool CDrawScreenBitmap::SetOrientation(TOrientation aOrientation)
	{
	iOrientation = aOrientation;
	return ETrue;
	}

TInt CDrawScreenBitmap::HorzTwipsPerThousandPixels() const
	{
	if (iSize.iWidth == 0)
		return 0;

	TInt twips = 0;
	HAL::Get(iScreenNo, HALData::EDisplayXTwips,twips);

	return twips * 1000 / iSize.iWidth; // iSize gets iWidth and iHeight swapped by changing the orientation so always use iWidth
	}

TInt CDrawScreenBitmap::VertTwipsPerThousandPixels() const
	{
	if (iSize.iHeight == 0)
		return 0;

	TInt twips = 0;
	HAL::Get(iScreenNo, HALData::EDisplayYTwips,twips);

	return twips * 1000 / iSize.iHeight;
	}