graphicsdeviceinterface/screendriver/swins/Accelhard.h
author Matt Plumtree <matt.plumtree@nokia.com>
Fri, 23 Apr 2010 17:57:02 +0100
branchNewGraphicsArchitecture
changeset 39 a4b63488e0b0
parent 0 5d03bc08d59c
permissions -rw-r--r--
Revise some of the compositor performance improvements to improve correctness. Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm. Move transparency type simplification further up the composition code. Remove some unnecessary fields. Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).

// Copyright (c) 2001-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//

#ifndef __ACCELHARD_H__
#define __ACCELHARD_H__

#include "GraphicsAccelerator.h"

/**
@internalComponent
*/
enum TGraphicsAcceleratorPanic
	{
	EGraphicsAcceleratorPanicInvalidOperationBuffer,
	EGraphicsAcceleratorAttemptedDrawOutsideBitmap,
	};

/**
@internalComponent
*/
GLREF_C void GraphicsAcceleratorPanic(TGraphicsAcceleratorPanic aPanicCode);

/**
@internalComponent
*/
class CHardwareGraphicsAcceleratorBase : public CHardwareGraphicsAccelerator
	{
protected:
	void ConstructL(RHardwareBitmap aBitmap);
public:
	// From CGraphicsAccelerator
	virtual const TGraphicsAcceleratorCaps* Capabilities();
	virtual TInt Operation(const TGraphicsOperation& aOperation);
	virtual TInt Operation(const TGraphicsOperation& aOperation,TInt aNumClipRects,TRect* aClipRects);
	virtual TInt Operation(TDes8& aBuffer);
	virtual TInt Operation(TDes8& aBuffer,TInt aNumClipRects,TRect* aClipRects);
	// From CGraphicsAccelerator
	virtual void Reserved_1();
	virtual void Reserved_2();
	virtual void Reserved_3();
	virtual void Reserved_4();
	
protected:
	// Generic pure virtual operations
	virtual void DoFillRect(const TRect& aRect,TUint32 aFillValue) = 0;
    virtual TInt DoFilledRectWithPattern(const TRect& aRect,TGopFillPattern aPattern) = 0;
    virtual void DoInvertRect(const TRect& aRect) = 0;
	virtual TInt DoBitBlt(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect) = 0;
    virtual TInt DoBitBltMasked(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aMaskSpec) = 0;
	virtual void DoFadeRect(const TRect& aRect,const TGopFadeParams aFade) = 0;
 	virtual TInt DoBitBltAlphaBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec) = 0;
	virtual TInt DoAlphaBlendTwoBitmaps(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec1,const TAcceleratedBitmapSpec& aSrceBitmapSpec2,const TRect& aSourceRect,const TPoint& aSrcPt2,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt) = 0;
	virtual TInt DoAlphaBlendOneBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt) = 0;
	//

	// New pure virtual
	virtual TUint32 FillValue(TRgb aColor) = 0; // Return a TUint32 value which has all pixels set to the given color
	virtual void DoUpdateScreen(const TRect& aRect) = 0;
	inline void UpdateScreen(const TRect& aRect);
protected:
	TGraphicsAcceleratorCaps const*	iCaps;
	TAcceleratedBitmapInfo			iBitmapInfo;
	TBool							iIsScreen;
	};

inline void CHardwareGraphicsAcceleratorBase::UpdateScreen(const TRect& aRect)
	{
	if(iIsScreen)
		DoUpdateScreen(aRect);
	}

/**
@internalComponent
*/
class CColor256HardwareGraphicsAccelerator : public CHardwareGraphicsAcceleratorBase
	{
public:
	static CColor256HardwareGraphicsAccelerator* NewL(RHardwareBitmap aBitmap);
protected:
	void ConstructL(RHardwareBitmap aBitmap);
	// From CHardwareGraphicsAcceleratorBase
	virtual void DoFillRect(const TRect& aRect,TUint32 aFillValue);
	virtual TInt DoFilledRectWithPattern(const TRect& aRect,TGopFillPattern aPattern);
	virtual void DoInvertRect(const TRect& aRect);
	virtual TInt DoBitBlt(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect);
	virtual TInt DoBitBltMasked(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aMaskSpec);
	virtual void DoFadeRect(const TRect& aRect,const TGopFadeParams aFade);
	virtual TInt DoBitBltAlphaBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSourceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec);
	virtual TInt DoAlphaBlendTwoBitmaps(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec1,const TAcceleratedBitmapSpec& aSrceBitmapSpec2,const TRect& aSourceRect,const TPoint& aSrcPt2,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt);
	virtual TInt DoAlphaBlendOneBitmap(const TPoint& aDestination,const TAcceleratedBitmapSpec& aSrceBitmapSpec,const TRect& aSourceRect,const TAcceleratedBitmapSpec& aAlphaBitmapSpec,const TPoint& aAlphaPt);
	virtual TUint32 FillValue(TRgb aColor);
	virtual void DoUpdateScreen(const TRect& aRect);
private:
    TInt iScreenNo;
	};

#endif