Revise some of the compositor performance improvements to improve correctness.
Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm.
Move transparency type simplification further up the composition code.
Remove some unnecessary fields.
Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).
// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@test
@internalComponent - Internal Symbian test code
*/
#include "tflowwindow.h"
#include "surfaceutility.h"
CTWindow* CTFlowWindow::NewL(RWsSession &aWs, const RWindowTreeNode &aParent, const TPoint& aStartingPoint, const TSize& aWindowSize)
{
CTFlowWindow * self = new (ELeave) CTFlowWindow(aStartingPoint, aWindowSize);
CleanupStack::PushL(self);
self->ConstructL(aWs, aParent);
CleanupStack::Pop(self);
return self;
}
CTFlowWindow::CTFlowWindow(const TPoint& aStartingPoint, const TSize& aWindowSize) : CTWindow(aStartingPoint, aWindowSize)
{
iImageInfo.iSizeInPixels = aWindowSize;
iImageInfo.iPixelFormat = EUidPixelFormatXRGB_8888; //todo: is this format okay (EUidPixelFormatARGB_8888)?
iImageInfo.iCpuAccess = ESgCpuAccessNone;
iImageInfo.iUsage = ESgUsageOpenGlesTarget| ESgUsageDirectGdiSource | ESgUsageDirectGdiTarget;
iImageInfo.iShareable = ETrue;
iImageInfo.iScreenId = KSgScreenIdMain;
}
void CTFlowWindow::ConstructL(RWsSession &aWs, const RWindowTreeNode &aParent)
{
CTWindow::ConstructL(aWs, aParent);
User::LeaveIfError(iImageCollection.Create(iImageInfo, 1)); // creates an image collection with 1 image
User::LeaveIfError(iImageCollection.OpenImage(0, iImage)); // opens a handle to the image
// sets the image collection as background surface for the window
User::LeaveIfError(SetBackgroundSurface(iImageCollection.SurfaceId()));
// Connect to surface update session
User::LeaveIfError(iUpdateSession.Connect());
}
CTFlowWindow::~CTFlowWindow()
{
iUpdateSession.Close();
iImage.Close();
iImageCollection.Close();
}
/**
* Scales a bitmap from file to a surface.
*
* @param aUtility Performs the loading of the bitmap and scaling to the surface.
* @param aFileName Location of the bitmap.
*/
void CTFlowWindow::LoadL(CSurfaceUtility* aUtility, TPtrC aFileName)
{
aUtility->ScaleBitmapFromFileToSurfaceL(aFileName, iImageCollection.SurfaceId());
}
void CTFlowWindow::RenderL()
{
CTWindow::RenderL();
TRequestStatus status;
iUpdateSession.NotifyWhenAvailable(status);
User::LeaveIfError(iUpdateSession.SubmitUpdate(KSgScreenIdMain,
iImageCollection.SurfaceId(), 0, &DirtyRegion()));
User::WaitForRequest(status);
}