Revise some of the compositor performance improvements to improve correctness.
Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm.
Move transparency type simplification further up the composition code.
Remove some unnecessary fields.
Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Test the behaviour of graphics_openglesheaders in a non-legacy mode
//
//
/**
@file
*/
TARGET tgles_current.exe
TARGETTYPE exe
UID 0x1000007a 0x10004264
VENDORID 0x70000001
OS_LAYER_SYSTEMINCLUDE_SYMBIAN
SOURCEPATH ../test
SOURCE gles_current.cpp
LIBRARY euser.lib
SMPSAFE