Revise some of the compositor performance improvements to improve correctness.
Implement pixel blending using a variation of Jim Blinn's no-division blending algorithm.
Move transparency type simplification further up the composition code.
Remove some unnecessary fields.
Output to YUV implementation needs revision as it is actually converting from YUV (copy of source conversion code).
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@file
@test
@internalComponent - Internal Symbian test code
*/
#include "bufferdrawer.h"
#include <s32mem.h>
#include <s32strm.h>
#include <fbs.h>
#include <bitdev.h>
#include <bitstd.h>
#include <graphics/wsgraphicscontext.h>
#include <graphics/wsuibuffer.h>
// CWsGraphicDrawer
CWsBufferGraphicDrawer* CWsBufferGraphicDrawer::NewL()
{
return new(ELeave) CWsBufferGraphicDrawer;
}
CWsBufferGraphicDrawer::~CWsBufferGraphicDrawer()
{
}
void CWsBufferGraphicDrawer::ConstructL(MWsGraphicDrawerEnvironment& aEnv, const TGraphicDrawerId& aId, MWsClient& aOwner, const TDesC8& /*aData*/)
{
BaseConstructL(aEnv, aId, aOwner);
// default white line number
iWhiteLinePos = 0;
}
void CWsBufferGraphicDrawer::HandleMessage(const TDesC8& aData)
{
TInt linePos = aData[0];
DoUpdateWhiteLinePos(linePos);
}
void CWsBufferGraphicDrawer::DoUpdateWhiteLinePos(TInt aWhiteLinePos)
{
iWhiteLinePos = aWhiteLinePos;
// Invalidate the redrawing
Invalidate();
}
void CWsBufferGraphicDrawer::DoDraw(MWsGc& aGc, const TRect& aRect, const TDesC8& /*aData*/) const
{
MWsGraphicsContext* context = static_cast<MWsGraphicsContext*>(aGc.ResolveObjectInterface(KMWsGraphicsContext));
//Draw a filled rect with the chosen color
context->Push();
context->SetBrushStyle(MWsGraphicsContext::ESolidBrush);
context->SetBrushColor(KRgbBlue);
context->DrawRect(aRect);
context->Pop();
//Obtain access to the screen/OSB buffer
MWsUiBuffer* buffer = static_cast<MWsUiBuffer*>(aGc.ResolveObjectInterface(KMWsUiBufferInterfaceId));
TAny* data;
TInt stride;
TInt err = buffer->MapReadWrite(data, stride);
if (err == KErrNone)
{
//Fill the chosen line with white
TUint8* scanLine = static_cast<TUint8*>(data);
scanLine += stride * iWhiteLinePos;
Mem::Fill(scanLine, stride, 0xFF);
buffer->Unmap();
}
}