Prune down surface manager. Interface bit moved to surfacemanager_api. Implementation bit moved to graphics.nokia
// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#include <e32base.h>
#include <bitmap.h>
#include "CompressionBookmark.h"
#include "BitmapCompr.h"
#include "UTILS.H"
#include "bitmapconst.h"
GLREF_C void Panic(TFbsPanic aPanic);
/**
The method recalculates aLineScanPos which is used for quick search of the
nearest "length" byte before aStartPos.
Note: The method should be used only for compressed in RAM bitmaps for which
iPile != NULL.
@internalComponent
@post aLineScanPos might be updated
*/
GLDEF_C void AdjustLineScanningPosition(TLineScanningPosition& aLineScanPos,
const TUint32* aBase,
TInt aBitmapWidth,
TInt aStartPos,
TInt aCompressedDataBytes)
{
TInt difference = ::Abs(aStartPos - aLineScanPos.iCursorPos);
if(difference > aBitmapWidth && aCompressedDataBytes > KCompressionBookMarkThreshold)
{
const TCompressionBookMark* bookMarkPtr =
(const TCompressionBookMark*)((const TUint8*)aBase +
(aCompressedDataBytes + 3) / 4 * 4 + 4);
if(bookMarkPtr->iSrcDataOffset && bookMarkPtr->IsCheckSumOk())
{
TInt difference2 = ::Abs(aStartPos - bookMarkPtr->iCursorPos);
if(difference2 < difference)
{
aLineScanPos.iCursorPos = bookMarkPtr->iCursorPos;
aLineScanPos.iSrcDataPtr = ((TUint8*)aBase) + bookMarkPtr->iSrcDataOffset;
}
}
}
}
/**
The method gets the first 16 bpp pixel value pointed by aSrcPtr and copies it aCount times
to aDestPtr buffer.
@internalComponent
@pre aCount > 0
@param aSrcPtr It points to the source pixel
@param aDestPtr It points to the destination buffer where the pixel should be copied aCount times
@param aCount How many times the pixel value should be copied
@return The updated aDestPtr
*/
template <>
TUint8* TScanLineDecompressor<E2bpp, E2bpp>::CopyPixel(TUint8* aDestPtr,
const TUint8* aSrcPtr,
TInt aCount) const
{
//We can't access directly the 16 bits data chunk, because it may be located at an odd address and
//THUMB build will fail with "KERNEL EXEC-3".
TUint8 lsb = *aSrcPtr;
TUint8 msb = *(aSrcPtr + 1);
TUint16 data = TUint16(lsb | (TUint16(msb) << 8));
TUint32 data32 = TUint32(data | (TUint32(data) << 16));
if((TUint32(aDestPtr) & 0x2) && aCount)
{
*(TUint16*)aDestPtr = data;
aDestPtr += 2;//+= 2 - the pixel color is coded into 16 bits - 2 bytes
aCount--;
}
while(aCount > 1)
{
*(TUint32*)aDestPtr = data32;
aDestPtr += 4;//+= 4 - the pixel color is coded into 16 bits - 2 x 2 bytes
aCount -= 2;
}
if(aCount)
{
*(TUint16*)aDestPtr = data;
aDestPtr += 2;//+= 2 - the pixel color is coded into 16 bits - 2 bytes
}
return aDestPtr;
}
/**
The method gets the first 24 bpp pixel value pointed by aSrcPtr and copies it aCount times
to aDestPtr buffer.
@internalComponent
@pre aCount > 0
@param aSrcPtr It points to the source pixel
@param aDestPtr It points to the destination buffer where the pixel should be copied aCount times
@param aCount How many times the pixel value should be copied
@return The updated aDestPtr
*/
template <>
TUint8* TScanLineDecompressor<E3bpp, E3bpp>::CopyPixel(TUint8* aDestPtr,
const TUint8* aSrcPtr,
TInt aCount) const
{
const TUint8 b1 = *aSrcPtr;
const TUint8 b2 = *(aSrcPtr + 1);
const TUint8 b3 = *(aSrcPtr + 2);
while(aCount--)
{
*aDestPtr++ = b1;
*aDestPtr++ = b2;
*aDestPtr++ = b3;
}
return aDestPtr;
}
/**
The method gets the first 32 bpp pixel value pointed by aSrcPtr and copies it aCount times
to aDestPtr buffer.
@internalComponent
@pre aCount > 0
@param aSrcPtr It points to the source pixel
@param aDestPtr It points to the destination buffer where the pixel should be copied aCount times
@param aCount How many times the pixel value should be copied
@return The updated aDestPtr
*/
template <>
TUint8* TScanLineDecompressor<E4bpp, E4bpp>::CopyPixel(TUint8* aDestPtr,
const TUint8* aSrcPtr,
TInt aCount) const
{
__ASSERT_DEBUG((reinterpret_cast<TUint32>(aDestPtr) & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is word aligned
const TUint8 b1 = *aSrcPtr;
const TUint8 b2 = *(aSrcPtr + 1);
const TUint8 b3 = *(aSrcPtr + 2);
const TUint8 b4 = *(aSrcPtr + 3);
if((reinterpret_cast<TUint32>(aDestPtr) & 0x3)== 0) // the start address is word aligned
{
const TUint32 pixel = (b4 << 24) | (b3 << 16) | (b2 << 8) | b1;
TUint32* destPtr32 = reinterpret_cast <TUint32*>(aDestPtr);
TInt blocksOf16 = ((aCount + 0x0f) >> 4); // number of blocks of upto 16 words to write
// the first iteration writes 1 to 15 words
switch (aCount & 0x0f)
{ // note that case statements intentionally cascade
case 0:
do { // second and subsequent iterations always write 16 words
*destPtr32++ = pixel;
case 15:
*destPtr32++ = pixel;
case 14:
*destPtr32++ = pixel;
case 13:
*destPtr32++ = pixel;
case 12:
*destPtr32++ = pixel;
case 11:
*destPtr32++ = pixel;
case 10:
*destPtr32++ = pixel;
case 9:
*destPtr32++ = pixel;
case 8:
*destPtr32++ = pixel;
case 7:
*destPtr32++ = pixel;
case 6:
*destPtr32++ = pixel;
case 5:
*destPtr32++ = pixel;
case 4:
*destPtr32++ = pixel;
case 3:
*destPtr32++ = pixel;
case 2:
*destPtr32++ = pixel;
case 1:
*destPtr32++ = pixel;
} while(--blocksOf16 > 0);
}
return reinterpret_cast <TUint8*>(destPtr32);
}
while(aCount--)
{
*aDestPtr++ = b1;
*aDestPtr++ = b2;
*aDestPtr++ = b3;
*aDestPtr++ = b4;
}
return aDestPtr;
}
/**
The method gets the first 24 bpp pixel value pointed by aSrcPtr and copies it aCount times
to aDestPtr 32 bpp buffer.
@internalComponent
@pre aCount > 0
@param aSrcPtr It points to the source pixel
@param aDestPtr It points to the destination buffer where the pixel should be copied aCount times
@param aCount How many times the pixel value should be copied
@return The updated aDestPtr
*/
template <>
TUint8* TScanLineDecompressor<E3bpp, E4bpp>::CopyPixel(TUint8* aDestPtr,
const TUint8* aSrcPtr,
TInt aCount) const
{
const TUint8 b1 = *aSrcPtr;
const TUint8 b2 = *(aSrcPtr + 1);
const TUint8 b3 = *(aSrcPtr + 2);
if((reinterpret_cast<TUint32>(aDestPtr) & 0x3)== 0) // the start address is word aligned
{
const TUint32 pixel = 0xFF000000 | (b3 << 16) | (b2 << 8) | b1; //it is more accurate to equalize to 0xff,
//as top byte could correspond an alpha channel
TUint32* destPtr32 = reinterpret_cast <TUint32*>(aDestPtr);
TInt blocksOf16 = ((aCount + 0x0f) >> 4); // number of blocks of upto 16 words to write
// the first iteration writes 1 to 15 words
switch (aCount & 0x0f)
{ // note that case statements intentionally cascade
case 0:
do { // second and subsequent iterations always write 16 words
*destPtr32++ = pixel;
case 15:
*destPtr32++ = pixel;
case 14:
*destPtr32++ = pixel;
case 13:
*destPtr32++ = pixel;
case 12:
*destPtr32++ = pixel;
case 11:
*destPtr32++ = pixel;
case 10:
*destPtr32++ = pixel;
case 9:
*destPtr32++ = pixel;
case 8:
*destPtr32++ = pixel;
case 7:
*destPtr32++ = pixel;
case 6:
*destPtr32++ = pixel;
case 5:
*destPtr32++ = pixel;
case 4:
*destPtr32++ = pixel;
case 3:
*destPtr32++ = pixel;
case 2:
*destPtr32++ = pixel;
case 1:
*destPtr32++ = pixel;
} while(--blocksOf16 > 0);
}
return reinterpret_cast <TUint8*>(destPtr32);
}
while(aCount--)
{
*aDestPtr++ = b1;
*aDestPtr++ = b2;
*aDestPtr++ = b3;
*aDestPtr++ = 0xff; //it is more accurate to equalize to 0xff, as top byte
//could correspond an alpha channel
}
return aDestPtr;
}
/**
The method gets the 24 bpp pixel value pointed by aSrcPtr and copies it aCount times
to aDestPtr 32 bpp buffer.
@internalComponent
@pre aCount > 0
@param aSrcPtr It points to the source pixel
@param aDestPtr It points to the destination buffer where the pixel should be copied aCount times
@param aCount How many times the pixel value should be copied
@return The updated aDestPtr
*/
template <>
TUint8* TScanLineDecompressor<E3bpp, E4bpp>::CopyBlockPixel(TUint8* aDestPtr,
const TUint8* aSrcPtr,
TInt aCount) const
{
while(aCount--)
{
*aDestPtr++ = *aSrcPtr++;
*aDestPtr++ = *aSrcPtr++;
*aDestPtr++ = *aSrcPtr++;
*aDestPtr++ = 0xff; //it is more accurate to equalize to 0xff, as top byte
//could correspond an alpha channel
}
return aDestPtr;
}
/**
The method should never be executed.
Introduced to prevent CCover compiler from failing.
@internalComponent
@return The unchanged aDestPtr
*/
template <>
TUint8* TScanLineDecompressor<E2bpp, E2bpp>::CopyBlockPixel(TUint8* aDestPtr,
const TUint8* /*aSrcPtr*/,
TInt /*aCount*/) const
{
return aDestPtr;
}
/**
The method should never be executed.
Introduced to prevent CCover compiler from failing.
@internalComponent
@return The unchanged aDestPtr
*/
template <>
TUint8* TScanLineDecompressor<E3bpp, E3bpp>::CopyBlockPixel(TUint8* aDestPtr,
const TUint8* /*aSrcPtr*/,
TInt /*aCount*/) const
{
return aDestPtr;
}
/**
The method should never be executed.
Introduced to prevent CCover compiler from failing.
@internalComponent
@return The unchanged aDestPtr
*/
template <>
TUint8* TScanLineDecompressor<E4bpp, E4bpp>::CopyBlockPixel(TUint8* aDestPtr,
const TUint8* /*aSrcPtr*/,
TInt /*aCount*/) const
{
return aDestPtr;
}