author | Gareth Stockwell <gareth.stockwell@accenture.com> |
Fri, 22 Oct 2010 11:38:29 +0100 | |
branch | bug235_bringup_0 |
changeset 206 | c170e304623f |
parent 0 | 5d03bc08d59c |
permissions | -rw-r--r-- |
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/legal/epl-v10.html". // // Initial Contributors: // Nokia Corporation - initial contribution. // // Contributors: // // Description: // #ifndef __STDPANIC_H__ #define __STDPANIC_H__ enum TStdPluginPanic { EStdPanicTemp = 0, EStdPanicNoDisplayModeFound = 1, EStdPanicCreatedOffScreenBitmapInWrongDimensions = 2, EStdPanicStdRenderStageMustBeFinal = 3, EStdPanicFlickerBufferRenderStageMustNotBeFinal = 4, EStdPanicIniFileMissing = 5, // can't find an MWsIniFile instance EStdPanicPreviousUiSurfaceUnregisterable = 6, EStdPanicDuplicateUiLayer = 7, // occurs when trying to add a UI layer when another UI layer is already part of the scene EStdPanicNonMatchingRemovalOfUiLayer = 8, // occurs when removing a UI layer, when it's not the current UI layer EStdPanicUiSurfaceIsNull = 9, // occurs when the UI surface is NULL EStdPanicScreenDeviceMissing = 10, // can't get MWsScreenDevice from the next render stage EStdPanicCompositionContextMissing = 11, // can't get MWsCompositionContext from the next render stage EStdPanicPopGcSettings = 12, // problem when popping gc settings, previously saved EStdPanicDrawCommandsInvalidState = 13, //The draw commands state doesn't match with the action that is occuring EStdPanicInvalidCursorType = 14, // invalid cursor EStdPanicRegionError = 15, //Region is not NULL and TRegion::CheckError() has returned ETrue, or validation of region state has failed EStdPanicBadBeginEndSequence = 16, // End() has been called without corresponding Begin(), or Begin() has been called twice. EStdPanicRedrawNotCompleted = 17, // A redraw has been requested before the previous redraw has completed. EStdPanicNoContext = 18, // Graphics context from the next rendering stage is not available }; void Panic(TStdPluginPanic aPanic); #ifdef _DEBUG #define STD_ASSERT_DEBUG(c, p) \ do { \ if(!(c)) \ { \ Panic(p); \ } \ } while (EFalse) #else #define STD_ASSERT_DEBUG(c, p) #endif //_DEBUG #define STD_ASSERT_ALWAYS(c, p) \ do { \ if(!(c)) \ { \ Panic(p); \ } \ } while (EFalse) #endif //__STDPANIC_H__