egl/egltest/scripts/egltest_settings.ini
author Gareth Stockwell <gareth.stockwell@accenture.com>
Fri, 22 Oct 2010 22:19:05 +0100
branchbug235_bringup_0
changeset 210 da03feddbab7
parent 26 15986eb6c500
child 163 bbf46f59e123
permissions -rw-r--r--
Cleaned up eglbringuptest code - Refactored CEGLRendering construction to separate EGL and VG setup - Consistently check EGL and VG errors after each API call - Standardised RDebug::Printf statements to all start with [EBT] - Removed unused libraries from MMP file - Removed unused openvgengine.h - Removed various unused member variables - Removed unused CWsCanvas class


[ImageSourceFormats]
NumFormats = 5
Format0	= EUidPixelFormatRGB_565
Format1	= EUidPixelFormatXRGB_8888
Format2	= EUidPixelFormatARGB_8888
Format3	= EUidPixelFormatARGB_8888_PRE
Format4	= EUidPixelFormatA_8

[WindowSurfaceFormats]
NumFormats = 2
Format0	= VG_sARGB_8888
Format1	= VG_sARGB_8888_PRE

[PBufferSurfaceFormats]
NumFormats = 3
Format0	= VG_sXRGB_8888
Format1	= VG_sARGB_8888
Format2	= VG_sARGB_8888_PRE

[PixmapSgSurfaceFormats]
NumFormats = 3
Format0	= VG_sRGB_565
Format1	= VG_sXRGB_8888
Format2	= VG_sARGB_8888_PRE

[PixmapFbsSurfaceFormats]
NumFormats = 3
Format0	= VG_sRGB_565
Format1	= VG_sXRGB_8888
Format2	= VG_sARGB_8888_PRE

[SyncObject]
Threshold=500000
DelaySignalling=2500000
WaitSyncTimeout=5000000
LongDelaySignalling=7500000
NumIterations=1000

[Benchmark]
NumIterations = 300 // Needs to be set with care. Making this value greater may cause an allocation failure.
                    // On the emulator, it fails to create SgImage at some point.
                    // Hardware will have their own limitations which also need to be considered.
ImageWidth = 50 // width of RSgImage
ImageHeight = 50 // height of RSgImage
NumFormats = 1
Format0 = EUidPixelFormatARGB_8888_PRE