Cleaned up eglbringuptest code
- Refactored CEGLRendering construction to separate EGL and VG setup
- Consistently check EGL and VG errors after each API call
- Standardised RDebug::Printf statements to all start with [EBT]
- Removed unused libraries from MMP file
- Removed unused openvgengine.h
- Removed various unused member variables
- Removed unused CWsCanvas class
// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Win32 specific code for offscreen buffer (back buffer and transparent buffer) debugging
//
//
TARGET osbwin32.dll
CAPABILITY PowerMgmt ReadDeviceData WriteDeviceData ProtServ
TARGETTYPE dll
SOURCEPATH ../debuglog
SOURCE osbwin.cpp
OS_LAYER_SYSTEMINCLUDE_SYMBIAN
LIBRARY euser.lib fbscli.lib gdi.lib
START WINS
WIN32_LIBRARY gdi32.lib user32.lib
END
UID 271013667
VENDORID 0x70000001
DEFFILE OSBWIN32.DEF
START WINS
BASEADDRESS 0x48E00000
END
SMPSAFE