Created NewGraphicsArchitecture branch for graphics work.
// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
#ifndef __COMMANDBUFFER_H__
#define __COMMANDBUFFER_H__
#include <w32std.h>
#include <s32mem.h>
#include <graphics/remotegcutils.h>
class CBitmapCache;
class CFontsCache;
class CDrawableCacheBase;
class CDrawSection;
class MWsGraphicsContext;
/**
MWsGraphicResolver should be implemented by CWsGraphicDrawers that want to be able to play DrawWsGraphic drawcommands.
@publishedPartner
@released*/
class MWsGraphicResolver
{
public:
/**
This method is called when a DrawWsGraphics drawcommand is played by the commandbuffer. The CWsGraphicDrawer that
implements this method needs to resolve the WsGraphics from the MWsGraphicDrawerEnvironment and then draw it.
@param aId The id of the WsGraphic.
@param aIsUid If ETrue the WsGraphic has a uid.
@param aRect The rect to draw the WsGraphic in.
@param aData Data passed along with the DrawWsGraphic command.
*/
virtual void DrawWsGraphic(TInt aId, TBool aIsUid, const TRect& aRect, const TDesC8& aData) const = 0;
};
/**
The commandbuffer can record and play drawcommands.
It has an array of CDrawSections which contains information about every redraw that has been recorded.
@publishedPartner
@released*/
NONSHARABLE_CLASS(CCommandBuffer): public CBase
{
public:
IMPORT_C static CCommandBuffer* NewL();
IMPORT_C ~CCommandBuffer();
IMPORT_C void InternalizeL(const TDesC8& aBuf);
IMPORT_C void InternalizeAppendL(const TDesC8& aBuf);
IMPORT_C const TRegion& ClippingRegion() const;
IMPORT_C TInt Play(const TPoint& aPosition, const TRect& aSourceRect, const MWsGraphicResolver& aWsGraphicResolver, CBitmapContext& aBitmapContext);
IMPORT_C TInt Play(const TPoint& aMasterOrigin, const TRegion * aMasterClippingRegion, const TRect& aMasterClippingRect, const MWsGraphicResolver& aWsGraphicResolver, CBitmapContext& aContext);
IMPORT_C TInt Play(const TPoint& aOffset, const TRegion* aClippingRegion, const TRect& aSourceRect, const MWsGraphicResolver& aWsGraphicResolver, MWsGraphicsContext& aGraphicsContext);
IMPORT_C TInt Play(const TPoint& aOffset, const TRegion* aClippingRegion, const TRect& aSourceRect, RWsSession& aWsSession, CWindowGc& aWindowGc);
IMPORT_C TBool IsIdentical(const CCommandBuffer& aBuffer) const;
void ExternalizeL(RWsGraphicMsgBuf& aMsgBuf, TBool aEntireBuffer);
void Reset();
void Prepare(const TRect& aDrawRect);
TInt Finish(const TRect& aDrawRect, const TRect& aBoundingRect, TBool aHasBitmapCommand);
template<typename TClass> void Write(const TClass& aValue);
void WriteText(const TDesC16 &aText);
void WriteText(const TDesC8 &aText);
private:
void ConstructL();
CCommandBuffer();
// Help methods
void Tidy();
TBool AllSectionsExternalized() const;
TBool CheckForDuplicate(const CDrawSection& aDrawSection) const;
void UpdateClippingRegion(TInt aDrawSectionIndex);
// Reading writing
void Write(const TUint8* aSrc, TUint aLength);
void DoWriteTextL(const TDesC8 &aText);
void ReadL(TUint8* aDest, TUint aLength);
template<typename TClass> void ReadL(TClass& aValue);
void ReadTextLC(TPtrC8& aText);
void ReadTextLC(TPtrC16& aText);
void DoReadTextLC(TPtrC8& aText,TBool a16Bit);
// Drawing the commands
#ifdef SYMBIAN_GRAPHICS_GCE
template<typename ContextType> void DoPlayL(const MWsGraphicResolver& aWsGraphicResolver, ContextType& aGraphicsContext);
template<typename ContextType> void DrawSectionL(const CDrawSection& aDrawSection, const MWsGraphicResolver& aWsGraphicResolver, ContextType& aGraphicsContext);
#else
void DoPlayL(const MWsGraphicResolver& aWsGraphicResolver, CBitmapContext& aBitmapContext);
void DrawSectionL(const CDrawSection& aDrawSection, const MWsGraphicResolver& aWsGraphicResolver, CBitmapContext& aBitmapContext);
#endif
#if defined(SYMBIAN_GRAPHICS_GCE)
template<typename ContextType> void Clear(ContextType& aGraphicsContext) const;
template<typename ContextType> void ClearRectL(ContextType& aGraphicsContext);
template<typename ContextType> void CopyRectL(ContextType& aGraphicsContext);
template<typename ContextType> void BitBlt1L(ContextType& aGraphicsContext);
void DoBitBlt1L(CWindowGc& aWindowGc, TPoint aPoint, TInt aHandle);
void DoBitBlt1L(MWsGraphicsContext& aGraphicsContext, TPoint aPoint, TInt aHandle);
template<typename ContextType> void BitBlt2L(ContextType& aGraphicsContext);
void DoBitBlt2L(CWindowGc& aWindowGc, TPoint aPoint, TInt aHandle, TRect aSourceRect);
void DoBitBlt2L(MWsGraphicsContext& aGraphicsContext, TPoint aPoint, TInt aHandle, TRect aSourceRect);
template<typename ContextType> void BitBltMaskedL(ContextType& aGraphicsContext);
void DoBitBltMaskedL(CWindowGc& aWindowGc, TPoint aPoint, TInt aBitmapHandle, TRect aSourceRect, TInt aMaskHandle, TBool aInvertMask);
void DoBitBltMaskedL(MWsGraphicsContext& aGraphicsContext, TPoint aPoint, TInt aBitmapHandle, TRect aSourceRect, TInt aMaskHandle, TBool aInvertMask);
void SetFadedL(CWindowGc& aWindowGc);
void SetFadingParametersL(CWindowGc& aWindowGc);
template<typename ContextType> void AlphaBlendBitmapsL(ContextType& aGraphicsContext);
void DoAlphaBlendBitmapsL(CWindowGc& aWindowGc, TPoint aDestPoint, TInt aSrcHandle, TRect aSourceRect, TInt aAlphaHandle, TPoint aAlphaPoint);
void DoAlphaBlendBitmapsL(MWsGraphicsContext& aGraphicsContext, TPoint aDestPoint, TInt aSrcHandle, TRect aSourceRect, TInt aAlphaHandle, TPoint aAlphaPoint);
template<typename ContextType> void SetOriginL(ContextType& aGraphicsContext);
template<typename ContextType> void SetDrawModeL(ContextType& aGraphicsContext);
void DoSetDrawModeL(CWindowGc& aWindowGc, CGraphicsContext::TDrawMode aDrawMode);
void DoSetDrawModeL(MWsGraphicsContext& aGraphicsContext, CGraphicsContext::TDrawMode aDrawMode);
template<typename ContextType> void SetClippingRectL(ContextType& aGraphicsContext);
template<typename ContextType> void CancelClippingRect(ContextType& aGraphicsContext);
void Reset(CWindowGc& aWindowGc);
void Reset(MWsGraphicsContext& aGraphicsContext);
template<typename ContextType> void UseFontL(ContextType& aGraphicsContext);
void DoUseFontL(CWindowGc& aWindowGc, TInt aFontHandle);
void DoUseFontL(MWsGraphicsContext& aGraphicsContext, TInt aFontHandle);
void DiscardFont(CWindowGc& aWindowGc) const;
void DiscardFont(MWsGraphicsContext& aGraphicsContext) const;
template<typename ContextType> void SetUnderlineStyleL(ContextType& aGraphicsContext);
void DoSetUnderlineStyleL(CWindowGc& aWindowGc, TFontUnderline aUnderlineStyle);
void DoSetUnderlineStyleL(MWsGraphicsContext& aGraphicsContext, TFontUnderline aUnderlineStyle);
template<typename ContextType> void SetStrikethroughStyleL(ContextType& aGraphicsContext);
void DoSetStrikethroughStyleL(CWindowGc& aWindowGc, TFontStrikethrough aStrikethroughStyle);
void DoSetStrikethroughStyleL(MWsGraphicsContext& aGraphicsContext, TFontStrikethrough aStrikethroughStyle);
template<typename ContextType> void SetWordJustificationL(ContextType& aGraphicsContext);
template<typename ContextType> void SetCharJustificationL(ContextType& aGraphicsContext);
template<typename ContextType> void SetPenColorL(ContextType& aGraphicsContext);
template<typename ContextType> void SetPenStyleL(ContextType& aGraphicsContext);
void DoSetPenStyleL(CWindowGc& aWindowGc, CGraphicsContext::TPenStyle aPenStyle);
void DoSetPenStyleL(MWsGraphicsContext& aGraphicsContext, CGraphicsContext::TPenStyle aPenStyle);
template<typename ContextType> void SetPenSizeL(ContextType& aGraphicsContext);
void DoSetPenSizeL(CWindowGc& aWindowGc, TSize aSize);
void DoSetPenSizeL(MWsGraphicsContext& aGraphicsContext, TSize aSize);
template<typename ContextType> void SetBrushColorL(ContextType& aGraphicsContext);
template<typename ContextType> void SetBrushStyleL(ContextType& aGraphicsContext);
void DoSetBrushStyleL(CWindowGc& aWindowGc, CGraphicsContext::TBrushStyle aBrushStyle);
void DoSetBrushStyleL(MWsGraphicsContext& aGraphicsContext, CGraphicsContext::TBrushStyle aBrushStyle);
template<typename ContextType> void SetBrushOriginL(ContextType& aGraphicsContext);
template<typename ContextType> void UseBrushPatternL(ContextType& aGraphicsContext);
void DoUseBrushPatternL(CWindowGc& aWindowGc, TInt aDeviceHandle);
void DoUseBrushPatternL(MWsGraphicsContext& aGraphicsContext, TInt aDeviceHandle);
void DiscardBrushPattern(CWindowGc& aWindowGc) const;
void DiscardBrushPattern(MWsGraphicsContext& aGraphicsContext) const;
template<typename ContextType> void MoveToL(ContextType& aGraphicsContext);
template<typename ContextType> void MoveByL(ContextType& aGraphicsContext);
template<typename ContextType> void PlotL(ContextType& aGraphicsContext);
template<typename ContextType> void DrawArcL(ContextType& aGraphicsContext);
template<typename ContextType> void DrawLineL(ContextType& aGraphicsContext);
template<typename ContextType> void DrawLineToL(ContextType& aGraphicsContext);
template<typename ContextType> void DrawLineByL(ContextType& aGraphicsContext);
void DrawPolyLineL(CWindowGc& aWindowGc);
void DrawPolyLineL(MWsGraphicsContext& aGraphicsContext);
template<typename ContextType> void DrawPieL(ContextType& aGraphicsContext);
template<typename ContextType> void DrawEllipseL(ContextType& aGraphicsContext);
template<typename ContextType> void DrawRectL(ContextType& aGraphicsContext);
template<typename ContextType> void DrawRoundRectL(ContextType& aGraphicsContext);
void DrawPolygonL(CWindowGc& aWindowGc);
void DrawPolygonL(MWsGraphicsContext& aGraphicsContext);
void DrawBitmap1L(CWindowGc& aWindowGc);
void DrawBitmap1L(MWsGraphicsContext& aGraphicsContext);
template<typename ContextType> void DrawBitmap2L(ContextType& aGraphicsContext);
void DoDrawBitmap2L(CWindowGc& aWindowGc, TRect aDestRect, TInt aBitmapHandle);
void DoDrawBitmap2L(MWsGraphicsContext& aGraphicsContext, TRect aDestRect, TInt aBitmapHandle);
template<typename ContextType> void DrawBitmap3L(ContextType& aGraphicsContext);
void DoDrawBitmap3L(CWindowGc& aWindowGc, TRect aDestRect, TInt aBitmapHandle, TRect aSourceRect);
void DoDrawBitmap3L(MWsGraphicsContext& aGraphicsContext, TRect aDestRect, TInt aBitmapHandle, TRect aSourceRect);
template<typename ContextType> void DrawBitmapMaskedL(ContextType& aGraphicsContext);
void DoDrawBitmapMaskedL(CWindowGc& aWindowGc, TRect aDestRect, TInt aBitmapHandle, TRect aSourceRect, TInt aMaskHandle, TBool aInvertedMask);
void DoDrawBitmapMaskedL(MWsGraphicsContext& aGraphicsContext, TRect aDestRect, TInt aBitmapHandle, TRect aSourceRect, TInt aMaskHandle, TBool aInvertedMask);
template<typename ContextType> void DrawText1L(ContextType& aGraphicsContext);
void DoDrawText1L(CWindowGc& aWindowGc, TPtrC16 aText, TPoint aPoint);
void DoDrawText1L(MWsGraphicsContext& aGraphicsContext, TPtrC16 aText, TPoint aPoint);
template<typename ContextType> void DrawText2L(ContextType& aGraphicsContext);
void DoDrawText2L(CWindowGc& aWindowGc, TPtrC16 aText, TRect aBox, TInt aBaselineOffset, CGraphicsContext::TTextAlign aHoriz, TInt aLeftMargin);
void DoDrawText2L(MWsGraphicsContext& aGraphicsContext, TPtrC16 aText, TRect aBox, TInt aBaselineOffset, CGraphicsContext::TTextAlign aHoriz, TInt aLeftMargin);
template<typename ContextType> void DrawText3L(ContextType& aGraphicsContext);
void DoDrawText3L(CWindowGc& aWindowGc, TPtrC16 aText, TPoint aPoint);
void DoDrawText3L(MWsGraphicsContext& aGraphicsContext, TPtrC16 aText, TPoint aPoint);
template<typename ContextType> void DrawText4L(ContextType& aGraphicsContext);
void DoDrawText4L(CWindowGc& aWindowGc, TPtrC16 aText, CGraphicsContext::TTextParameters aParam, TPoint aPoint);
void DoDrawText4L(MWsGraphicsContext& aGraphicsContext, TPtrC16 aText, CGraphicsContext::TTextParameters aParam, TPoint aPoint);
template<typename ContextType> void DrawText5L(ContextType& aGraphicsContext);
void DoDrawText5L(CWindowGc& aWindowGc, TPtrC16 aText, CGraphicsContext::TTextParameters aParam, TRect aBox, TInt aBaselineOffset, CGraphicsContext::TTextAlign aHoriz, TInt aLeftMargin);
void DoDrawText5L(MWsGraphicsContext& aGraphicsContext, TPtrC16 aText, CGraphicsContext::TTextParameters aParam, TRect aBox, TInt aBaselineOffset, CGraphicsContext::TTextAlign aHoriz, TInt aLeftMargin);
template<typename ContextType> void MapColorsL(ContextType& aGraphicsContext);
template<typename ContextType> void SetClippingRegionL(ContextType& aGraphicsContext);
template<typename ContextType> void CancelClippingRegion(ContextType& aGraphicsContext);
void DoCancelClippingRegion(CWindowGc& aWindowGc);
void DoCancelClippingRegion(MWsGraphicsContext& aGraphicsContext);
template<typename ContextType> void DrawTextVertical1L(ContextType& aGraphicsContext);
void DoDrawTextVertical1L(CWindowGc& aWindowGc, TPtrC16 aText, TPoint aPoint, TBool aUp);
void DoDrawTextVertical1L(MWsGraphicsContext& aGraphicsContext, TPtrC16 aText, TPoint aPoint, TBool aUp);
template<typename ContextType> void DrawTextVertical2L(ContextType& aGraphicsContext);
void DoDrawTextVertical2L(CWindowGc& aWindowGc, TPtrC16 aText, TRect aBox, TInt aBaselineOffset, TBool aUp, CGraphicsContext::TTextAlign aVertical, TInt aMargin);
void DoDrawTextVertical2L(MWsGraphicsContext& aGraphicsContext, TPtrC16 aText, TRect aBox, TInt aBaselineOffset, TBool aUp, CGraphicsContext::TTextAlign aVertical, TInt aMargin);
template<typename ContextType> void DrawTextVertical3L(ContextType& aGraphicsContext);
void DoDrawTextVertical3L(CWindowGc& aWindowGc, TPtrC16 aText, CGraphicsContext::TTextParameters aParam, TPoint aPoint, TBool aUp);
void DoDrawTextVertical3L(MWsGraphicsContext& aGraphicsContext, TPtrC16 aText, CGraphicsContext::TTextParameters aParam, TPoint aPoint, TBool aUp);
template<typename ContextType> void DrawTextVertical4L(ContextType& aGraphicsContext);
void DoDrawTextVertical4L(CWindowGc& aWindowGc, TPtrC16 aText, CGraphicsContext::TTextParameters aParam, TRect aBox, TInt aBaselineOffset, TBool aUp, CGraphicsContext::TTextAlign aVertical, TInt aMargin);
void DoDrawTextVertical4L(MWsGraphicsContext& aGraphicsContext, TPtrC16 aText, CGraphicsContext::TTextParameters aParam, TRect aBox, TInt aBaselineOffset, TBool aUp, CGraphicsContext::TTextAlign aVertical, TInt aMargin);
void DrawWsGraphic1L(const MWsGraphicResolver& aWsGraphicResolver);
void DrawWsGraphic2L(const MWsGraphicResolver& aWsGraphicResolver);
template<typename ContextType> void SetShadowColorL(ContextType& aGraphicsContext);
void DoSetShadowColorL(CWindowGc& aWindowGc, TRgb aShadowColor);
void DoSetShadowColorL(MWsGraphicsContext& aGraphicsContext, TRgb aShadowColor);
template<typename ContextType> void DrawResourceToPosL(ContextType& aGraphicsContext);
template<typename ContextType> void DrawResourceToRectL(ContextType& aGraphicsContext);
template<typename ContextType> void DrawResourceFromRectToRectL(ContextType& aGraphicsContext);
template<typename ContextType> void DrawResourceWithDataL(ContextType& aGraphicsContext);
void DoDrawResourceToPos(CWindowGc& aGraphicsContext, const TAny* aDrawableSource, const TPoint& aPos, CWindowGc::TGraphicsRotation aRotation);
void DoDrawResourceToRect(CWindowGc& aGraphicsContext, const TAny* aDrawableSource, const TRect& aRect, CWindowGc::TGraphicsRotation aRotation);
void DoDrawResourceFromRectToRect(CWindowGc& aGraphicsContext, const TAny* aDrawableSource, const TRect& aRectDest, const TRect& aRectSrc, CWindowGc::TGraphicsRotation aRotation);
void DoDrawResourceWithData(CWindowGc& aGraphicsContext, const TAny* aDrawableSource, const TRect& aRect, const TDesC8& aParam);
void DoDrawResourceToPos(MWsGraphicsContext& aGraphicsContext, const TAny* aDrawableSource, const TPoint& aPos, CWindowGc::TGraphicsRotation aRotation);
void DoDrawResourceToRect(MWsGraphicsContext& aGraphicsContext, const TAny* aDrawableSource, const TRect& aRect, CWindowGc::TGraphicsRotation aRotation);
void DoDrawResourceFromRectToRect(MWsGraphicsContext& aGraphicsContext, const TAny* aDrawableSource, const TRect& aRectDest, const TRect& aRectSrc, CWindowGc::TGraphicsRotation aRotation);
void DoDrawResourceWithData(MWsGraphicsContext& aGraphicsContext, const TAny* aDrawableSource, const TRect& aRect, const TDesC8& aParam);
#else //SYMBIAN_GRAPHICS_GCE
void Clear(CBitmapContext& aBitmapContext) const;
void ClearRectL(CBitmapContext& aBitmapContext);
void CopyRectL(CBitmapContext& aBitmapContext);
void BitBlt1L(CBitmapContext& aBitmapContext);
void BitBlt2L(CBitmapContext& aBitmapContext);
void BitBltMaskedL(CBitmapContext& aBitmapContext);
void SetFadedL(CBitmapContext& aBitmapContext);
void SetFadingParametersL(CBitmapContext& aBitmapContext);
void AlphaBlendBitmapsL(CBitmapContext& aBitmapContext);
void SetOriginL(CBitmapContext& aBitmapContext);
void SetDrawModeL(CBitmapContext& aBitmapContext);
void SetClippingRectL(CBitmapContext& aBitmapContext);
void CancelClippingRect(CBitmapContext& aBitmapContext);
void Reset(CBitmapContext& aBitmapContext);
void UseFontL(CBitmapContext& aBitmapContext);
void DiscardFont(CBitmapContext& aBitmapContext) const;
void SetUnderlineStyleL(CBitmapContext& aBitmapContext);
void SetStrikethroughStyleL(CBitmapContext& aBitmapContext);
void SetWordJustificationL(CBitmapContext& aBitmapContext);
void SetCharJustificationL(CBitmapContext& aBitmapContext);
void SetPenColorL(CBitmapContext& aBitmapContext);
void SetPenStyleL(CBitmapContext& aBitmapContext);
void SetPenSizeL(CBitmapContext& aBitmapContext);
void SetBrushColorL(CBitmapContext& aBitmapContext);
void SetBrushStyleL(CBitmapContext& aBitmapContext);
void SetBrushOriginL(CBitmapContext& aBitmapContext);
void UseBrushPatternL(CBitmapContext& aBitmapContext);
void DiscardBrushPattern(CBitmapContext& aBitmapContext) const;
void MoveToL(CBitmapContext& aBitmapContext);
void MoveByL(CBitmapContext& aBitmapContext);
void PlotL(CBitmapContext& aBitmapContext);
void DrawArcL(CBitmapContext& aBitmapContext);
void DrawLineL(CBitmapContext& aBitmapContext);
void DrawLineToL(CBitmapContext& aBitmapContext);
void DrawLineByL(CBitmapContext& aBitmapContext);
void DrawPolyLineL(CBitmapContext& aBitmapContext);
void DrawPieL(CBitmapContext& aBitmapContext);
void DrawEllipseL(CBitmapContext& aBitmapContext);
void DrawRectL(CBitmapContext& aBitmapContext);
void DrawRoundRectL(CBitmapContext& aBitmapContext);
void DrawPolygonL(CBitmapContext& aBitmapContext);
void DrawBitmap1L(CBitmapContext& aBitmapContext);
void DrawBitmap2L(CBitmapContext& aBitmapContext);
void DrawBitmap3L(CBitmapContext& aBitmapContext);
void DrawBitmapMaskedL(CBitmapContext& aBitmapContext);
void DrawText1L(CBitmapContext& aBitmapContext);
void DrawText2L(CBitmapContext& aBitmapContext);
void DrawText3L(CBitmapContext& aBitmapContext);
void MapColorsL(CBitmapContext& aBitmapContext);
void SetClippingRegionL(CBitmapContext& aBitmapContext);
void CancelClippingRegion(CBitmapContext& aBitmapContext);
void DrawTextVertical1L(CBitmapContext& aBitmapContext);
void DrawTextVertical2L(CBitmapContext& aBitmapContext);
void DrawWsGraphic1L(const MWsGraphicResolver& aWsGraphicResolver);
void DrawWsGraphic2L(const MWsGraphicResolver& aWsGraphicResolver);
void SetShadowColorL(CBitmapContext& aBitmapContext);
#endif //SYMBIAN_GRAPHICS_GCE
private:
// Values set by the system calling play
TPoint iMasterOrigin;
const TRegion * iMasterClippingRegion;
const TRegion * iActiveMasterClippingRegion;
RRegionBuf<10> iDrawSectionClippingRegion;
TRect iMasterClippingRect;
TRect iDrawSectionRect;
// Values set by the draw commands executed during play
TPoint iOrigin;
RRegionBuf<10> iClippingRegion;
TRect iClippingRect;
TBool iParsedClippingRegionIsSet;
#ifndef SYMBIAN_GRAPHICS_GCE
TPoint iOffSet; //only used by nonnga in order to preserve compatibility with nga
RRegionBuf<10> iCurrentSectionClippingRegion; //only used by nonnga in order to preserve compatibility with nga
#else
RRegion iIntersectedRegion;
CDrawableCacheBase* iDrawableCache;
#endif
TInt iError;
CBufBase* iRecordSegBuf;
CBitmapCache* iBitmapCache;
CFontsCache* iFontCache;
CBufBase* iBufRead;
RBufReadStream iBufReadStream;
RPointerArray<CDrawSection> iDrawSections;
};
template<typename TClass> void CCommandBuffer::Write(const TClass& aValue)
{
__ASSERT_COMPILE(sizeof(TClass) <= KMaxTUint8);
#ifdef _DEBUG
const TUint8 size = sizeof(TClass);
Write(reinterpret_cast<const TUint8*>(&size), 1);
#endif
Write(reinterpret_cast<const TUint8*>(&aValue), sizeof(TClass));
}
template<typename TClass> void CCommandBuffer::ReadL(TClass& aValue)
{
__ASSERT_COMPILE(sizeof(TClass) <= KMaxTUint8);
#ifdef _DEBUG
TUint8 size = 0;
ReadL(reinterpret_cast<TUint8*>(&size), 1);
ASSERT(sizeof(TClass) == size);
#endif
ReadL(reinterpret_cast<TUint8*>(&aValue), sizeof(TClass));
}
#endif // __COMMANDBUFFER_H__